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Anti Idle

Can I have anti idle disabled? So that my players can be afk and count on the otservlist?
You can have it disabled as long as you don't count idle characters as active players in your status protocol. If you are using tfs 1.0+ you can patch your server with the following code: C++ - unique active player (https://otland.net/threads/unique-active-player.279129/) ; otherwise you can use it as reference. Pay special attention to this line:
if (it.second->idleTime < 960000 && it.second->getIP() != 0) {
 
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