Blood BlvD Ot
Member
- Joined
- Jun 12, 2010
- Messages
- 243
- Reaction score
- 7
I find that when in a pvp situation, Tutors may abuse their /t command.
So i just simply added something small to this and thought maybe other ot owners had the same problem so
here ya go ^^
So i just simply added something small to this and thought maybe other ot owners had the same problem so

Code:
-- Blood Blvd Ot --
-- Daniel Couillard --
-- [email protected] for questions :) --
function onSay(cid, words, param, channel)
local tid = cid
if(param ~= '') then
tid = getPlayerByNameWildcard(param)
if(not tid or (isPlayerGhost(tid) and getPlayerGhostAccess(tid) > getPlayerGhostAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. param .. " not found.")
return true
end
end
local pos = getPlayerTown(tid)
local tmp = getTownName(pos)
if(not tmp) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Home town does not exists.")
return true
end
pos = getTownTemplePosition(pos)
if(not pos or isInArray({pos.x, pos.y}, 0)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Wrong temple position for town " .. tmp .. ".")
return true
end
pos = getClosestFreeTile(tid, pos)
if(not pos or isInArray({pos.x, pos.y}, 0)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Destination not reachable.")
return true
end
if (hasCondition(cid, CONDITION_INFIGHT) == TRUE) then
doPlayerSendCancel(cid, "Sorry,you have a battle sign")
return TRUE
end
tmp = getCreaturePosition(tid)
if(doTeleportThing(tid, pos, true) and not isPlayerGhost(tid)) then
doSendMagicEffect(tmp, CONST_ME_POFF)
doSendMagicEffect(pos, CONST_ME_TELEPORT)
end
return true
end