VictorOtInfinit
Member
- Joined
- Mar 14, 2020
- Messages
- 139
- Solutions
- 3
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Hello, i'm doing a NPC that sell things for another coin. So, i got this error on my console:
Code:
Need help with this pls!!
Code:
Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local talkState = {}
function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
end
local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid
local itemid = 10169 -- Novos points
local shopWindow = {}
local t = { -- [ID do item] e o preço que ele irá custar em points.
[2260] = {price = 1}, -- blank rune
[21394] = {price = 10}, -- explode hearth
[6574] = {price = 100}, -- chocolate bar
[36460] = {price = 150} -- infinity backpack
}
local onBuy = function(cid, item, subType, amount, ignoreCap, inBackpacks)
if t[item] and getPlayerItemCount(cid, itemid) < t[item].price then
selfSay("you do not have "..t[item].price.." Crystal Tokens.", cid)
else
doPlayerAddItem(cid, item)
doPlayerRemoveItem(cid, itemid, (t[item].price))
selfSay("Here you item", cid)
end
return true
end
if (msgcontains(msg, 'trade') or msgcontains(msg, 'TRADE'))then
for var, ret in pairs(t) do
table.insert(shopWindow, {itemId = var, subType = 0, buy = ret.quant, sell = 0, name = getItemNameById(var)})
end
openShopWindow(cid, shopWindow, onBuy, onSell)
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Need help with this pls!!