local itemFuncs =
{
["attackspeed"] = setItemAttackSpeed,
["name"] = setItemName,
["plural"] = setItemPluralName,
["attack"] = setItemAttack,
["extraattack"] = setItemExtraAttack,
["defense"] = setItemDefense,
["armor"] = setItemArmor,
["extradefense"] = setItemExtraDefense,
["hitchance"] = setItemHitChance,
["range"] = setItemShootRange,
["actionid"] = doSetItemActionId,
["action"] = doSetItemActionId,
["aid"] = doSetItemActionId,
["description"] = doSetItemSpecialDescription,
["desc"] = doSetItemSpecialDescription,
["protection"] = doSetItemProtection,
["charges"] = doChangeTypeItem,
["count"] = doChangeTypeItem
}
local creatureFuncs =
{
["health"] = doCreatureAddHealth,
["maxhealth"]= setCreatureMaxHealth,
["mana"] = doCreatureAddMana,
["maxmana"] = setCreatureMaxMana,
["speed"] = doChangeSpeed,
["droploot"] = doCreatureSetDropLoot,
["cannotmove"] = doCreatureSetNoMove,
["skull"] = doCreatureSetSkullType,
["redskull"] = doPlayerSetRedSkullTicks
}
local playerFuncs =
{
["fyi"] = doPlayerPopupFYI,
["tutorial"] = doPlayerSendTutorial,
["guildrank"] = doPlayerSetGuildRank,
["guildnick"] = doPlayerSetGuildNick,
["group"] = doPlayerSetGroupId,
["vocation"] = doPlayerSetVocation,
["promotion"] = setPlayerPromotionLevel,
["stamina"] = doPlayerAddStamina,
["town"] = doPlayerSetTown,
["balance"] = doPlayerDepositMoney
}