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GlobalEvent Automagically clean unused houses, multi-world support!

Looks good i wanna use it maybe later
but
Did anyone used it before and got some big freezes?
Is it configurable to edit pacc days to some storagevalue(because of VIP)
 
When i use this script every clean my clean during 15 second and make lag.... And sometimes kick players....
 
is this normal,

when my server started and I used the MOD script for cleanhouses, in the first 2 secs. It just made a server save,

PHP:
[21:46:16.665] > Saving server...
[21:46:24.991] > SAVE: Complete in 8.326 seconds using relational house storage.
[21:46:26.199] Kurwzki has logged in.
 
is this normal,

when my server started and I used the MOD script for cleanhouses, in the first 2 secs. It just made a server save,

PHP:
[21:46:16.665] > Saving server...
[21:46:24.991] > SAVE: Complete in 8.326 seconds using relational house storage.
[21:46:26.199] Kurwzki has logged in.

Haha, im sorry for offtopic, but "Kurwzki" is my real friend :s Are you possibly the owner of
"ethania.net"?
 
Well the script works pretty well but its not cleaning the items from it even with:
doCleanHouse(house:getDataInt('id'))
 
Work tfs 0.3.6pl1?
zhao3.jpg
zhao2.jpg
zhao4.jpg
 
It works, but it only leave house empty, items are still there. So, if someone else buy this house, he recive that items.
If someone can give system with transfering items intro DP?
 
i have tfs 0.4 and error in my console

[3:15:39.842] [Error - GlobalEvent Interface]
[3:15:39.842] data/globalevents/scripts/cleanhouses.lua:eek:nStartup
[3:15:39.842] Description:
[3:15:39.842] data/globalevents/scripts/cleanhouses.lua:18: attempt to index a boolean value
[3:15:39.842] stack traceback:
[3:15:39.842] data/globalevents/scripts/cleanhouses.lua:18: in function <data/globalevents/scripts/cleanhouses.lua:12>
 
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