------ Build started: Project: server, Configuration: Release Win32 ------
otpch.cpp
account.cpp
actions.cpp
allocator.cpp
ban.cpp
baseevents.cpp
beds.cpp
chat.cpp
combat.cpp
commands.cpp
condition.cpp
configmanager.cpp
connection.cpp
container.cpp
creature.cpp
creatureevent.cpp
cylinder.cpp
database.cpp
databasemysql.cpp
databasesqlite.cpp
depot.cpp
Compiling...
exception.cpp
fileloader.cpp
game.cpp
globalevent.cpp
house.cpp
housetile.cpp
ioaccount.cpp
iomapotbm.cpp
iomapserialize.cpp
iomapxml.cpp
ioplayer.cpp
item.cpp
items.cpp
logger.cpp
luascript.cpp
mailbox.cpp
map.cpp
md5.cpp
monster.cpp
monsters.cpp
Compiling...
movement.cpp
networkmessage.cpp
npc.cpp
npc.cpp(23): warning C4627: '#include "npc.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(24): warning C4627: '#include "game.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(25): warning C4627: '#include "tools.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(26): warning C4627: '#include "configmanager.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(28): warning C4627: '#include "spells.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(29): warning C4627: '#include "player.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(35): warning C4627: '#include <fstream>': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(40): warning C4627: '#include "luascript.h"': skipped when looking for precompiled header use
Add directive to 'otpch.h' or rebuild precompiled header
npc.cpp(2898): fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "otpch.h"' to your source?
otserv.cpp
outfit.cpp
outputmessage.cpp
party.cpp
player.cpp
position.cpp
protocol.cpp
protocolgame.cpp
protocollogin.cpp
raids.cpp
rsa.cpp
scheduler.cpp
scriptmanager.cpp
server.cpp
sha1.cpp
spawn.cpp
spells.cpp
Compiling...
status.cpp
talkaction.cpp
tasks.cpp
teleport.cpp
thing.cpp
tile.cpp
tools.cpp
trashholder.cpp
vocation.cpp
waitlist.cpp
weapons.cpp
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========