DomosNew
cd /home/domos/
Otóż przedstawię 2 błędy, który za "chuja nie moge naprawić",
przez to że aktualizowałem do najnowszego protocolu
próbowałem nawet z skryptami z TFS'a 0.3.4pl2, zaktualizowałem nawet lib <_<
Otóż, gdy coś sellnę u npca Soya
to kasy mi wogóle nie daje, a daną rzecz bierze
Soya.xml
oraz
loot.lua
A teraz coś z innej półki niż npc's ,
talkactions, otóż gdy kupuję pacc !buypremium
zabiera kasę a pacca nie ma :/
buypremium.lua
PS. Za pomoc REP++, myślę że i tym razem ktoś mi pomoże :blink::
przez to że aktualizowałem do najnowszego protocolu
próbowałem nawet z skryptami z TFS'a 0.3.4pl2, zaktualizowałem nawet lib <_<
Otóż, gdy coś sellnę u npca Soya
to kasy mi wogóle nie daje, a daną rzecz bierze
Soya.xml
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Soya" script="data/npc/scripts/loot.lua" walkinterval="2000" floorchange="0">
<health now="150" max="150"/>
<look type="139" head="132" body="79" legs="97" feet="132" corpse="2212"/>
<parameters>
<parameter key="module_shop" value="1"/>
<parameter key="message_greet" value="Hello |PLAYERNAME|. I buy swords, clubs, axes, helmets, boots, legs, shields and armors."/>
<parameter key="shop_sellable" value="royal helmet,2498,40000;warrior helmet,2475,6000;crusader helmet,2497,9000;crown helmet,2491,5000;devil helmet,2462,4000;mystic turban,2663,500;chain helmet,2458,35;iron helmet,2459,30;steel boots,2645,400000;boots of haste,2195,40000;golden boots,2646,100000;magic plate armor,2472,100000;dragon scale mail,2492,60000;demon armor,2494,90000;golden armor,2466,30000;crown armor,2487,20000;knight armor,2476,5000;blue robe,2656,15000;lady armor,2500,2500;plate armor,2463,400;brass armor,2465,200;chain armor,2464,100;golden legs,2470,80000;crown legs,2488,15000;knight legs,2477,6000;plate legs,2647,500;brass legs,2487,100;mastermind shield,2514,80000;demon shield,2520,40000;blessed shield,2523,150000;great shield,2522,100000;vampire shield,2534,25000;medusa shield,2536,8000;amazon shield,2537,4000;crown shield,2519,5000;tower shield,2528,4000;guardian shield,2515,200;beholder shield,2518,1500;dwarven shield,2525,100;magic longsword,2390,150000;warlord sword,2408,100000;magic sword,2400,90000;giant sword,2393,10000;bright sword,2407,6000;ice rapier,2396,4000;fire sword,2392,3000;serpent sword,2409,1500;spike sword,2383,800;two handed sword,2377,400;broad sword,2413,70;short sword,2406,30;sword,2376,25;dragon lance,2414,10000;stonecutter axe,2431,90000;guardian halberd,2427,7500;fire axe,2432,10000;knight axe,2430,2000;double axe,2387,200;halberd,2381,200;battle axe,2378,100;hatchet,2388,20;war hammer,2391,6000;thunder hammer,2421,90000;skull staff,2436,1000;dragon hammer,2434,2000;clerical mace,2423,200;battle hammer,2417,60;mace,2398,30;"/>
</parameters>
</npc>
oraz
loot.lua
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandlernCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandlernCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandlernCreatureSay(cid, type, msg) end
function onThink() npcHandlernThink() end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
keywordHandler:addKeyword({'helmets'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy royal (40k), warrior (6k), crusader (9k), crown (5k), devil (4k), chain (35gp) and iron helmets (30gp), also mystic turbans (500gp).'})
keywordHandler:addKeyword({'boots'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden boots (100k), steel boots (40k) and boots of haste (40k).'})
keywordHandler:addKeyword({'armors'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden (30k), crown (20k), knight (5k), lady (7,5k), plate (400gp), brass (200gp) and chain armors (100gp), also mpa (100k), dsm (60k) and blue robes (15k).'})
keywordHandler:addKeyword({'legs'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy golden (80k), crown (15k), knight (6k), plate (500gp) and brass legs (100gp).'})
keywordHandler:addKeyword({'shields'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy blessed (150k), great (100k), demon (40k), vampire (25k), medusa (8k), amazon (4k), crown (5k), tower (4k), dragon (3k), guardian (2k), beholder (1k), and dwarven shields (100gp), also mms (80k).'})
keywordHandler:addKeyword({'swords'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy giant (10k), bright (6k), fire (3k) serpent (1.5k), spike (800gp) and two handed swords (400gp), also ice rapiers (4k), magic longswords (150k), magic swords (90k), warlord swords (100k) broad swords (70gp), short swords (30gp), sabres (25gp) and swords (25gp).'})
keywordHandler:addKeyword({'axes'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy fire (10k), guardian halberds (7,5k) knight (2k), double (200gp) and battle axes (100gp), also dragon lances (10k), stonecutters axes (90k), halberds (200gp) and hatchets (20gp).'})
keywordHandler:addKeyword({'clubs'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I buy thunder hammers (90k), war (6k), dragon (2k) and battle hammers (60gp), also skull staffs (10k) and clerical maces (200gp).'})
npcHandler:addModule(FocusModule:new())
A teraz coś z innej półki niż npc's ,
talkactions, otóż gdy kupuję pacc !buypremium
zabiera kasę a pacca nie ma :/
buypremium.lua
local config = {
days = 90,
cost = 10000,
maxDays = 360
}
function onSay(cid, words, param, channel)
if(getPlayerPremiumDays(cid) > config.maxDays) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You can not buy more than " .. config.days + config.maxDays .. " days of Premium Account.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
return TRUE
end
if(doPlayerRemoveMoney(cid, config.cost) ~= TRUE) then
doPlayerSendCancel(cid, "You don't have enough money, " .. config.days .. " days premium account costs " .. config.cost .. " gold coins.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
return TRUE
end
doPlayerAddPremiumDays(cid, config.days)
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have bought " .. config.days .. " days of premium account.")
return TRUE
end
PS. Za pomoc REP++, myślę że i tym razem ktoś mi pomoże :blink::
Last edited: