Lua:
-- HP --
conditionHP = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionHP, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionHP, CONDITION_PARAM_STAT_MAXHEALTH, n)
setConditionParam(conditionHP, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionHP, CONDITION_PARAM_SUBID, 90)
-- MANA --
conditionMP = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionMP, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionMP, CONDITION_PARAM_STAT_MAXMANA, 9999)
setConditionParam(conditionMP, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionMP, CONDITION_PARAM_SUBID, 91)
-- Magic Level --
conditionML = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionML, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionML, CONDITION_PARAM_STAT_MAGICLEVEL, 99)
setConditionParam(conditionML, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionML, CONDITION_PARAM_SUBID, 92)
-- MELEE --
conditionMELEE = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionMELEE, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionMELEE, CONDITION_PARAM_SKILL_CLUB, 99)
setConditionParam(conditionMELEE, CONDITION_PARAM_SKILL_SWORD, 99)
setConditionParam(conditionMELEE, CONDITION_PARAM_SKILL_AXE, 99)
setConditionParam(conditionMELEE, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionMELEE, CONDITION_PARAM_SUBID, 93)
-- Shield --
conditionSHI = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionSHI, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionSHI, CONDITION_PARAM_SKILL_SHIELD, 99)
setConditionParam(conditionSHI, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionSHI, CONDITION_PARAM_SUBID, 94)
-- Dist --
conditionDIST = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(conditionDIST, CONDITION_PARAM_TICKS, -1)
setConditionParam(conditionDIST, CONDITION_PARAM_SKILL_DISTANCE, 99)
setConditionParam(conditionDIST, CONDITION_PARAM_BUFF, true)
setConditionParam(conditionDIST, CONDITION_PARAM_SUBID, 95)
function onLogin(cid)
doAddCondition(cid, conditionHP)
doAddCondition(cid, conditionMP)
doAddCondition(cid, conditionML)
doAddCondition(cid, conditionMELEE)
doAddCondition(cid, conditionSHI)
doAddCondition(cid, conditionDIST)
return true
end
how i can put variable values in conditions?
im using otx 2.8