Hello!
I request a task script just for bosses that should work something like this:
Player: Hi
NPC: Hello, ask med for a task.
Player: task
NPC: You can choose between crocodiles, tarantulas or dragon lords.
Player: dragon lords
NPC: You need to kill 100 dragon lords to face the dragon lord boss Demodras, accept?
Player: Yes.
After killing 100 dragon lords which are being counted, message say "You killed 100 dragon lords, report back to NPC".
Player: report
NPC: Good job, are you ready to face the boss Demodras?
Player: Yes
NPC: teleports you to location
Player enter TP - Facing Demodras
When Demodras is killed, you have 1 minute to loot boss and leave area, else kicked out of the room.
No one can enter the "boss tp" if player already facing a boss.
So basically its the same tp for several bosses, using different storages.
I would love if someone could make this for engine 1.3
I'm using 8.6 so no module windows
I request a task script just for bosses that should work something like this:
Player: Hi
NPC: Hello, ask med for a task.
Player: task
NPC: You can choose between crocodiles, tarantulas or dragon lords.
Player: dragon lords
NPC: You need to kill 100 dragon lords to face the dragon lord boss Demodras, accept?
Player: Yes.
After killing 100 dragon lords which are being counted, message say "You killed 100 dragon lords, report back to NPC".
Player: report
NPC: Good job, are you ready to face the boss Demodras?
Player: Yes
NPC: teleports you to location
Player enter TP - Facing Demodras
When Demodras is killed, you have 1 minute to loot boss and leave area, else kicked out of the room.
No one can enter the "boss tp" if player already facing a boss.
So basically its the same tp for several bosses, using different storages.
I would love if someone could make this for engine 1.3
I'm using 8.6 so no module windows