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Bug Magic Level Rate

chucky91

Advanced OT User
Joined
Apr 8, 2010
Messages
284
Solutions
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I have configured rateMagic to 2x,
and disable creaturescript skillStages to out problem rateSkills.
and have a continue, maker each sd up 60% magic level bar on any magic level. what's poblem? has any solution?


20:38 YOUR RATES: [ Magic Level: 2x || Fist: 5x | Club: 5x | Sword: 5x | Axe: 5x | Distance: 5x | Shielding: 5x | Fishing: 10x ]
from CreatureScript
-- Skill Stages Mage --
MAGE = {
[SKILL_FIST] = {{ 0, 5 },{25, 3}},
[SKILL_CLUB] = {{ 0, 5 },{25, 3}},
[SKILL_SWORD] = {{ 0, 5 },{25, 3}},
[SKILL_AXE] = {{ 0, 5 },{25, 3}},
[SKILL_DISTANCE] = {{ 0, 5 },{25, 3}},
[SKILL_SHIELD] = {{ 0, 5 },{25, 3}},
[SKILL__MAGLEVEL] = {{ 0, 5 },{ 20, 2 }},
[SKILL_FISHING] = {{ 0, 10},{30,5},{50,3}},
},

Config.lua
-- Rates
experienceStages = true
rateExperience = 5
rateExperienceFromPlayers = 0
levelToOfflineTraining = 1
rateSkill = 1.0
rateSkillOffline = 0
rateMagic = 1.0
rateMagicOffline = 0
rateLoot = 2.0
rateSpawnMin = 0.1
rateSpawnMax = 0.1
formulaLevel = 1.0
formulaMagic = 1.0
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 0.9
rateMonsterDefense = 1.0
 
Solution
Guys, i discovered the cause of all this, it is something so simple that it bugs the magic level exp.
Manamultiplier if it is 1.0 gives this error.
So i left 1.1 as the knights skills from what i think know is standard.


Vocations.xml
before
1616073768608.png
replacement
1616073296191.png
Pretty sure there might be lurking another one of these somewhere around in one of your files.
The problem is that the percentage of the skill bar is not falling as the level increases, the Sudden Death Rune is giving 60% fixed to the bar regardless of any magic level.
how are we going to guess what server you are running? :D

 
[17/3/2021 21:30:4] The SoftCores Version: (1.0.X.S - 4) - Codename: (LORD ZEDD)
[17/3/2021 21:30:4] Compiled with Microsoft Visual C++ version 14.0 for arch 32 Bits at May 3 2017 00:34:27

[17/3/2021 21:30:4] A server developed by: Mattyx14 and TFS Developers.
Old client 7.72
 
[SKILL_FIST] = {{ 0, 5 },{25, 3}},
[SKILL_CLUB] = {{ 0, 5 },{25, 3}},
[SKILL_SWORD] = {{ 0, 5 },{25, 3}},
[SKILL_AXE] = {{ 0, 5 },{25, 3}},
[SKILL_DISTANCE] = {{ 0, 5 },{25, 3}},
[SKILL_SHIELD] = {{ 0, 5 },{25, 3}},
[SKILL__MAGLEVEL] = {{ 0, 5 },{ 20, 2 }},
[SKILL_FISHING] = {{ 0, 10},{30,5},{50,3

Pretty sure there might be lurking another one of these somewhere around in one of your files.
 
Guys, i discovered the cause of all this, it is something so simple that it bugs the magic level exp.
Manamultiplier if it is 1.0 gives this error.
So i left 1.1 as the knights skills from what i think know is standard.


Vocations.xml
before
1616073768608.png
replacement
1616073296191.png
Pretty sure there might be lurking another one of these somewhere around in one of your files.
The problem is that the percentage of the skill bar is not falling as the level increases, the Sudden Death Rune is giving 60% fixed to the bar regardless of any magic level.
 
Last edited:
Solution
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