adminhumilde
New Member
I have a problem with an OTX 8.60 server
Next, My machine is giving a gross increase in CPU, 30%, 40% is jumping to 90% / 120% / 150% the maximum that reached 165%. I will leave the information below the machine.
3V COLORS
3GB of RAM
30GB SSD
DEBIAN 8.0 64BITS
At first thinking it was attacks, but after a series of long tests, I finally managed to figure out what it is. The server is pulling a lot of CPU due to players using the '' 'target' ''.
Examples,
Server with players attacking trainers / monsters / other players without casting any magic, just in weapons makes the CPU go up 100+
1 war system with 12 people or more, the cpu of the machine already rises to 150% 120%
Server with 50 active people killing monsters with spells of fate already raises cpu to 115%
Server with 15 or more players, connecting trainers with spell fate also makes machine CPU go up to 100% +
The example above is what I've already tested, so I'm 100% sure it's the target of the server that is pulling high % CPU requirement, At the time of the same setting for the target of the players the CPU went back to 30% 29%, Asked them to target each other / monsters / trainers with or without magic, or cpu of the machine would hit 120% 130% 160% again.
I appreciate if you have a humble who has been through this and can help, or someone who knows, Thank you in advance.
Next, My machine is giving a gross increase in CPU, 30%, 40% is jumping to 90% / 120% / 150% the maximum that reached 165%. I will leave the information below the machine.
3V COLORS
3GB of RAM
30GB SSD
DEBIAN 8.0 64BITS
At first thinking it was attacks, but after a series of long tests, I finally managed to figure out what it is. The server is pulling a lot of CPU due to players using the '' 'target' ''.
Examples,
Server with players attacking trainers / monsters / other players without casting any magic, just in weapons makes the CPU go up 100+
1 war system with 12 people or more, the cpu of the machine already rises to 150% 120%
Server with 50 active people killing monsters with spells of fate already raises cpu to 115%
Server with 15 or more players, connecting trainers with spell fate also makes machine CPU go up to 100% +
The example above is what I've already tested, so I'm 100% sure it's the target of the server that is pulling high % CPU requirement, At the time of the same setting for the target of the players the CPU went back to 30% 29%, Asked them to target each other / monsters / trainers with or without magic, or cpu of the machine would hit 120% 130% 160% again.
I appreciate if you have a humble who has been through this and can help, or someone who knows, Thank you in advance.