Hello I'm new and not speak English I cmust learn the language yet but I have a script for you that ye may be useful...
This Script By Me...
Ok Start
This is scritp...
But a protocol to work on 8.0?
Add... To Global.lua [In data]
Well this is the end
And Let us rejoice that the tibia 8.0
Niach Niach
XaNadu
This Script By Me...
Ok Start
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
local condition = createConditionObject(CONDITION_HASTE)
setConditionFormula(condition, 1.7, -56, 1.7, -56)
setConditionParam(condition, CONDITION_PARAM_TICKS, 25000)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, 60)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, 60)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, 60)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, 100)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, 60)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)
local arr = {
{0, 0, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 2, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 0},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
This is scritp...
But a protocol to work on 8.0?
Add... To Global.lua [In data]
CONDITION_PARAM_BUFF_SPELL = 44
Well this is the end
And Let us rejoice that the tibia 8.0
Niach Niach
XaNadu
Last edited: