hello, I want the player after receiving the experience to save time in storage (addStorageValue(key, value))
not save digits, only letters (ex: S) ..
what I did wrong?
Code:
uint32_t key = 41757;
std::string value;
value = time/1000;
attackerPlayer->addStorageValue(key, value.c_str());
not save digits, only letters (ex: S) ..
what I did wrong?