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Compiling [C++]Lua Function

Fisi

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Hello. I'm new at this forum, and in C++. I would like to ask you one question.
Is it possible to create a function in C++, that will be used in spells.xml, and it will change your Vocation, outfit, max mana, health and speed. It is very important for me. Sorry for my bad English, but I'm from Poland.
Looking forward for your Posts
Filip 'Fisi' Adamowicz.
 
I don't think source edit is needed for that, there are enough functions to make a spell at 0.3+ for that
 
Not really, I'd say. If I can make it easily at LUA why breaking my mind at CPP?
 
I mean something like 'Transform' for Dragon Ball server, that is editing your Vocation, Max HP, Mana, Speed and Outfit.
 
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