Hi guys, i need help to implement this
On tfs 1.2
Feature - TFS 0.4 overspawn monsters like old tibia
Hello I have paid someone to create this code and would like to share it to community as I requested it on support and nobody had it. void Monster::onThink(uint32_t interval) { Creature::onThink(interval); if(despawn()) { if(spawn) {...
otland.net
On tfs 1.2