fallenedge
New Member
- Joined
- Jul 13, 2011
- Messages
- 9
- Reaction score
- 0
i get this error
[15/07/2011 06:17:26] [Error - LuaScriptInterface::loadFile] data/actions/scripts/quests/90020.lua:116: 'end' expected (to close 'function' at line 3) near '<eof>'
[15/07/2011 06:17:26] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/quests/90020.lua)
-- Quests.
function onUse(cid, item, frompos, item2, topos)
if item.uid == 50050 then
queststatus = getPlayerStorageValue(cid,50050)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a aol.")
doPlayerAddItem(cid,2173,1)
setPlayerStorageValue(cid,50050,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50051 then
queststatus = getPlayerStorageValue(cid,50051)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have two crystal coins.")
doPlayerAddItem(cid,2160,2)
setPlayerStorageValue(cid,50051,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50052 then
queststatus = getPlayerStorageValue(cid,50052)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a pirate bp.")
doPlayerAddItem(cid,5926,1)
setPlayerStorageValue(cid,50052,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50053 then
queststatus = getPlayerStorageValue(cid,50053)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a serpent sword.")
doPlayerAddItem(cid,2409,1)
setPlayerStorageValue(cid,50053,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50054 then
queststatus = getPlayerStorageValue(cid,50054)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a wand of vortex.")
doPlayerAddItem(cid,2190,1)
setPlayerStorageValue(cid,50054,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50055 then
queststatus = getPlayerStorageValue(cid,50055)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a snakebit rod.")
doPlayerAddItem(cid,2182,1)
setPlayerStorageValue(cid,50055,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50056 then
queststatus = getPlayerStorageValue(cid,55056)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a crossbow.")
doPlayerAddItem(cid,2455,1)
setPlayerStorageValue(cid,50056,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50057 then
queststatus = getPlayerStorageValue(cid,50057)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a bolt.")
doPlayerAddItem(cid,2543,1)
setPlayerStorageValue(cid,50057,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50058 then
queststatus = getPlayerStorageValue(cid,50058)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a demon helmet.")
doPlayerAddItem(cid,2493,1)
setPlayerStorageValue(cid,50058,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
return 1
end
[15/07/2011 06:17:26] [Error - LuaScriptInterface::loadFile] data/actions/scripts/quests/90020.lua:116: 'end' expected (to close 'function' at line 3) near '<eof>'
[15/07/2011 06:17:26] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/quests/90020.lua)
-- Quests.
function onUse(cid, item, frompos, item2, topos)
if item.uid == 50050 then
queststatus = getPlayerStorageValue(cid,50050)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a aol.")
doPlayerAddItem(cid,2173,1)
setPlayerStorageValue(cid,50050,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50051 then
queststatus = getPlayerStorageValue(cid,50051)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have two crystal coins.")
doPlayerAddItem(cid,2160,2)
setPlayerStorageValue(cid,50051,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50052 then
queststatus = getPlayerStorageValue(cid,50052)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a pirate bp.")
doPlayerAddItem(cid,5926,1)
setPlayerStorageValue(cid,50052,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50053 then
queststatus = getPlayerStorageValue(cid,50053)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a serpent sword.")
doPlayerAddItem(cid,2409,1)
setPlayerStorageValue(cid,50053,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50054 then
queststatus = getPlayerStorageValue(cid,50054)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a wand of vortex.")
doPlayerAddItem(cid,2190,1)
setPlayerStorageValue(cid,50054,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50055 then
queststatus = getPlayerStorageValue(cid,50055)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a snakebit rod.")
doPlayerAddItem(cid,2182,1)
setPlayerStorageValue(cid,50055,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50056 then
queststatus = getPlayerStorageValue(cid,55056)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a crossbow.")
doPlayerAddItem(cid,2455,1)
setPlayerStorageValue(cid,50056,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50057 then
queststatus = getPlayerStorageValue(cid,50057)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a bolt.")
doPlayerAddItem(cid,2543,1)
setPlayerStorageValue(cid,50057,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
elseif item.uid == 50058 then
queststatus = getPlayerStorageValue(cid,50058)
if queststatus == -1 then
doPlayerSendTextMessage(cid,22,"You have found a demon helmet.")
doPlayerAddItem(cid,2493,1)
setPlayerStorageValue(cid,50058,1)
else
doPlayerSendTextMessage(cid,22,"The chest is empty.")
end
return 1
end