Sizaro
Advanced OT User
In rl tibia there are a new kind of furniture, carpets.
However, since they are always at the bottom they will go under immovable objects. How do I fix this?
I was thinking if it was possible to browse them with the browse tile feature but that didn't work. How do I make it possible to browse them? Is that only Tibia.dat changes?
If that's the case, how do I make it impossible to use them on top of things that are immovable.
However, since they are always at the bottom they will go under immovable objects. How do I fix this?
I was thinking if it was possible to browse them with the browse tile feature but that didn't work. How do I make it possible to browse them? Is that only Tibia.dat changes?
If that's the case, how do I make it impossible to use them on top of things that are immovable.
XML:
<action itemid="26087" script="carpets.lua"/><!--yalaha carpet-->
<action itemid="26109" script="carpets.lua"/><!--yalaha carpet-->
<action itemid="26088" script="carpets.lua"/><!--white fur -->
<action itemid="26110" script="carpets.lua"/><!--white fur -->
<action itemid="26089" script="carpets.lua"/><!--bamboo mat -->
<action itemid="26111" script="carpets.lua"/><!--bamboo mat -->
<action itemid="26366" script="carpets.lua"/><!--azure carpet-->
<action itemid="26372" script="carpets.lua"/><!--azure carpet-->
<action itemid="26363" script="carpets.lua"/><!--crimson carpet-->
<action itemid="26371" script="carpets.lua"/><!--crimson carpet-->
<action itemid="26367" script="carpets.lua"/><!--emerald carpet-->
<action itemid="26373" script="carpets.lua"/><!--emerald carpet-->
<action itemid="26368" script="carpets.lua"/><!--light parquet -->
<action itemid="26374" script="carpets.lua"/><!--light parquet -->
<action itemid="26369" script="carpets.lua"/><!--dark parquet -->
<action itemid="26375" script="carpets.lua"/><!--dark parquet -->
<action itemid="26370" script="carpets.lua"/><!--marble floor-->
<action itemid="26376" script="carpets.lua"/><!--marble floor-->
<action itemid="27072" script="carpets.lua"/><!--flowery carpet-->
<action itemid="27080" script="carpets.lua"/><!--flowery carpet-->
<action itemid="27073" script="carpets.lua"/><!--colourful carpet-->
<action itemid="27081" script="carpets.lua"/><!--colourful carpet-->
<action itemid="27074" script="carpets.lua"/><!--striped carpet-->
<action itemid="27082" script="carpets.lua"/><!--striped carpet-->
<action itemid="27075" script="carpets.lua"/><!--fur carpet-->
<action itemid="27083" script="carpets.lua"/><!--fur carpet-->
<action itemid="27076" script="carpets.lua"/><!--diamond carpet-->
<action itemid="27084" script="carpets.lua"/><!--diamond carpet-->
<action itemid="27077" script="carpets.lua"/><!--patterned carpet-->
<action itemid="27085" script="carpets.lua"/><!--patterned carpet-->
<action itemid="27078" script="carpets.lua"/><!--night sky carpet-->
<action itemid="27086" script="carpets.lua"/><!--night sky carpet-->
<action itemid="27079" script="carpets.lua"/><!--star carpet-->
<action itemid="27087" script="carpets.lua"/><!--star carpet-->
LUA:
local foldedCarpet = {
[25393] = 25392, --rift carpet
[25392] = 25393, --rift carpet
[26192] = 26193, --void carpet
[26193] = 26192, --void carpet
[26087] = 26109, --yalahahari carpet
[26109] = 26087, --yalahahari carpet
[26088] = 26110, --white fur carpet
[26110] = 26088, --white fur carpet
[26089] = 26111, --bamboo mat carpet
[26111] = 26089, --bamboo matr carpet
[26371] = 26363, --crimson carpet
[26363] = 26371, --crimson carpet
[26366] = 26372, --azure carpet
[26372] = 26366, --azure carpet
[26367] = 26373, --emerald carpet
[26373] = 26367, --emerald carpet
[26368] = 26374, --light parquet carpet
[26374] = 26368, --light parquet carpet
[26369] = 26375, --dark parquet carpet
[26375] = 26369, --dark parquet carpet
[26370] = 26376, --mable floor
[26370] = 26376, --marble floor
[27072] = 27080, --flowery carpet
[27080] = 27072, --flowery carpet
[27073] = 27081, --Colourful Carpet
[27081] = 27073, --Colourful Carpet
[27074] = 27082, --striped carpet
[27082] = 27074, --striped carpet
[27075] = 27083, --fur carpet
[27083] = 27075, --fur carpet
[27076] = 27084, --diamond carpet
[27084] = 27076, --diamond carpet
[27077] = 27085, --patterned carpet
[27085] = 27077, --patterned carpet
[27078] = 27086, --night sky carpet
[27086] = 27078, --night sky carpet
[27079] = 27087, --star carpet
[27087] = 27079 --star carpet
}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
local carpet = foldedCarpet[item.itemid]
if not carpet then
return false
end
if fromPosition.x == CONTAINER_POSITION then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "Put the item on the ground first.")
elseif not fromPosition:getTile():getHouse() then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "You may only use this inside a house.")
else
item:transform(carpet)
end
return true
end