local haste = createConditionObject(CONDITION_HASTE)
setConditionParam(haste, CONDITION_PARAM_TICKS, 120000)
local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, 120000)
onCastSpell(cid, var)
doAddCondition(cid, haste)
doAddCondition(cid, outfit)
return true
end
function onCastSpell(cid, var)
local duration = 120 -- Length in seconds
local looktype = {"Rat"} -- Monster to turn into
local speed = 50 -- Change value to whatever
doSetMonsterOutfit(cid,looktype,duration*1000)
doChangeSpeed(cid, speed)
addEvent(doChangeSpeed(cid, -speed), duration, cid)
return true
end