First of all, I am using the MySQL type of the newest version of TFS (8.11).
I already searched it and all the explained ways is to change the "TYPE" in the 'accounts' table to '5' and the "GROUP_ID" in the 'players' table to '2' or '3', I tried both, the point is that tibia debugs when I click in the char at my account list.
Then I found out another way to make a GOD, my question about this way is in the image above:
Also my GM walks sqm-per-sqm, kinda lagging, I want it to walk fast and soft. Although, the normal players are walking ok.
@EDIT
I will try to write all that in a short text:
All players will have the same "TYPE" value in the 'accounts' table and in the Commands.xml, which is '1'.
The only difference between a player, tutor, gm, god or whatever, will be the "GROUP", which means all 'accounts' table value will have the same value (which is '1')
To make a god, gm, tutor or whatever I will only need to change the Player's GROUP_ID in the 'players' table, changing the "group_id" from 1 (normal player) to 2 (god).
Can occur any problem by using this method?
And if there's nothing wrong, why should the "TYPE" exist? since only the "GROUP" is enough.
I already searched it and all the explained ways is to change the "TYPE" in the 'accounts' table to '5' and the "GROUP_ID" in the 'players' table to '2' or '3', I tried both, the point is that tibia debugs when I click in the char at my account list.
Then I found out another way to make a GOD, my question about this way is in the image above:

Also my GM walks sqm-per-sqm, kinda lagging, I want it to walk fast and soft. Although, the normal players are walking ok.
@EDIT
I will try to write all that in a short text:
All players will have the same "TYPE" value in the 'accounts' table and in the Commands.xml, which is '1'.
The only difference between a player, tutor, gm, god or whatever, will be the "GROUP", which means all 'accounts' table value will have the same value (which is '1')
To make a god, gm, tutor or whatever I will only need to change the Player's GROUP_ID in the 'players' table, changing the "group_id" from 1 (normal player) to 2 (god).
Can occur any problem by using this method?
And if there's nothing wrong, why should the "TYPE" exist? since only the "GROUP" is enough.
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