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Church 8.6


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I will change a couple of my things but the grass border is not auto border. It is raw, the same goes for the pavement and the most of things.
I like the grass on top of the mountain because I think it looks great with the church.
The blue wooden wall is explained above.
The point in the "dick shaped" road is because of 3 stairs and I do not like it when the road goes into the wall.
The reason the grave spot is so square is because it is supposed to be a grave and I like it the way it looks.
 
Maybe I'm biased, but I perfer nice clean mapping instead of covering everywhere with 'something'. An empty field is not a crime.
However you could use the larger 'diagonal' borders 1-2 sqm away from the stairs to make it look like less blocky in the trail/path. :P
 
Maybe I'm biased, but I perfer nice clean mapping instead of covering everywhere with 'something'. An empty field is not a crime.
However you could use the larger 'diagonal' borders 1-2 sqm away from the stairs to make it look like less blocky in the trail/path. :p
I would have done so if there was diagonal borders for the pavement ;/ If there is I would love to know the id.
 
I would have done so if there was diagonal borders for the pavement ;/ If there is I would love to know the id.
You don't need the diagonal borders for pavement.
Place the pavement down, then find the raw grass and place on top.
If you press 'a' in remere's it turns off auto-border, if that's a problem.
 
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