Mateus Robeerto
Veteran OT User
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- Jun 5, 2016
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I would like to clear some doubts. I noticed that in Sarah's post, she mentioned something interesting about that color item that was inside the backpack, indicated by a blue frame, the "Demon Helmet". I'm not sure if this only applies to backpacks or if it's possible for item slots as well. Is it possible to add colors to these items?
For example, if I want to create a forge system, whether in a modal window or not, where the common "Demon Helmet" has no color, but when refining to +1 Tier it turns gray, +2 Tier blue , +3 Tier with red color and +4 Tier with yellow color, indicating that it has become legendary...
Is it possible to implement these features? I'm using TFS 1.4.2 and I've already made some updates through the commits that Evil Punker posted. Can I find these functions? I just want to clarify this. Thanks!
github.com
For example, if I want to create a forge system, whether in a modal window or not, where the common "Demon Helmet" has no color, but when refining to +1 Tier it turns gray, +2 Tier blue , +3 Tier with red color and +4 Tier with yellow color, indicating that it has become legendary...
Is it possible to implement these features? I'm using TFS 1.4.2 and I've already made some updates through the commits that Evil Punker posted. Can I find these functions? I just want to clarify this. Thanks!
1.4.3 Release Candidate by EPuncker · Pull Request #4458 · otland/forgottenserver
Pull Request Prelude I have followed proper The Forgotten Server code styling. I have read and understood the contribution guidelines before making this PR. I am aware that this PR may be clo...
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