Hello guys,
I'm doing some custom spells and I would like to know more about COMBAT_PARAM_BLOCKSHIELD and COMBAT_PARAM_BLOCKARMOR. So I know they are a way to ignore monsters defence and armor, but how they really work? If a monster has 100 armor, what does it mean? Does it mean that if a player would deal 100 damage to a monster it would receive 100 - 10% of it?
Also, how much is it the max of armor and defence a monster can have? 100? 1000? 1000000?
Also, what does it mean CONDITION_SPELLGROUPCOOLDOWN? Does it reduces the cooldown of others spell after casting a spell that has this condition?
What's the difference between CONDITION_SPELLCOOLDOWN and CONDITION_SPELLGROUPCOOLDOWN?
What does it mean CONDITION_PACIFIED?
I would be glad if anyone could explain that to me.
I'm doing some custom spells and I would like to know more about COMBAT_PARAM_BLOCKSHIELD and COMBAT_PARAM_BLOCKARMOR. So I know they are a way to ignore monsters defence and armor, but how they really work? If a monster has 100 armor, what does it mean? Does it mean that if a player would deal 100 damage to a monster it would receive 100 - 10% of it?
Also, how much is it the max of armor and defence a monster can have? 100? 1000? 1000000?
Also, what does it mean CONDITION_SPELLGROUPCOOLDOWN? Does it reduces the cooldown of others spell after casting a spell that has this condition?
What's the difference between CONDITION_SPELLCOOLDOWN and CONDITION_SPELLGROUPCOOLDOWN?
What does it mean CONDITION_PACIFIED?
I would be glad if anyone could explain that to me.
Last edited: