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Config.lua Problem

zayat

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Joined
May 12, 2009
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I'm using Gesior AAC 0.3.6 so I removed the <--> lines from my config, So whenever I try to open my server it says
Code:
Unable to load config.lua
This is my config \/
PHP:
 The Forgotten Server Config

	 Account manager
	accountManager = false
	namelockManager = true
	newPlayerChooseVoc = true
	newPlayerSpawnPosX = 1000
	newPlayerSpawnPosY = 1000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 10
	newPlayerMagicLevel = 1
	generateAccountNumber = false

 	comboTime = 100
   	 comboMembers = 2
    	comboFriends = 3
    	comboFriendsClearTime = 5 * 60 * 1000
    	comboFriendsClearInterval = 1 * 60 * 1000
    	comboShowAnimation = 1  


	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 20
	weeklyFragsToRedSkull = 100
	monthlyFragsToRedSkull = 102
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	useFragHandler = true
	advancedFragList = false

	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = "yes"
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = "no"


		worldType = "pvp"
	protectionLevel = 150
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = false
	removeRuneCharges = false
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	showHealingDamage = false
	showHealingDamageForMonsters = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	oldConditionAccuracy = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true


	worldId = 0
	ip = "blabal.no-ip.org"
	bindOnlyConfiguredIpAddress = false
	loginPort = 7171
	gamePort = 7172
	adminPort = 7171
	statusPort = 7171
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to the Swevolutions Server !"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = true
	allowClones = false
	serverName = "Swevolutions"
	loginMessage = "Welcome to the Swevolutions Server !"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false


	sqlType = "mysql"
	sqlHost = "127.0.0.1"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = "SECRET"
	sqlDatabase = "SECRET"
	sqlFile = "forgottenserver.s3db"
	sqlKeepAlive = 0
	mysqlReadTimeout = 10
	mysqlWriteTimeout = 10
	passwordType = "plain"


	deathListEnabled = "yes"
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5


	ingameGuildManagement = "yes"
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20


	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60


	buyableAndSellableHouses = "yes"
	houseNeedPremium = "no"
	bedsRequirePremium = "yes"
	levelToBuyHouse = 100
	housesPerAccount = 0
	houseRentAsPrice = "no"
	housePriceAsRent = "no"
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	guildHalls = "no"


	timeBetweenActions = 200
	timeBetweenExActions = 1000
	checkCorpseOwner = "yes"
	hotkeyAimbotEnabled = "yes"
	maximumDoorLevel = 500


	mapName = "theend"
	mapAuthor = "Zayat"
	randomizeTiles = "yes"
	useHouseDataStorage = "no"
	storeTrash = "yes"
	cleanProtectedZones = "yes"
	mailboxDisabledTowns = "-1"


	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"
	optimizeDatabaseAtStartup = "yes"
	removePremiumOnInit = "yes"
	confirmOutdatedVersion = "no"


	maxMessageBuffer = 4
	bufferMutedOnSpellFailure = "no"
	dataDirectory = "data/"
	allowChangeOutfit = "yes"
	allowChangeColors = "yes"
	allowChangeAddons = "yes"
	disableOutfitsForPrivilegedPlayers = "no"
	bankSystem = "yes"
	saveGlobalStorage = "yes"
	displaySkillLevelOnAdvance = "yes"
	spellNameInsteadOfWords = "yes"
	emoteSpells = "yes"
	promptExceptionTracerErrorBox = "yes"
	storePlayerDirection = "no"
	monsterLootMessage = 3
	monsterLootMessageType = 25


	ghostModeInvisibleEffect = "yes"
	ghostModeSpellEffects = "yes"


	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	expireReportsAfterReads = 1
	playerQueryDeepness = 2
	maxItemsPerPZTile = 0
	maxItemsPerHouseTile = 0

	freePremium = "yes"
	premiumForPromotion = "yes"

	blessingsOnlyPremium = "yes"
	blessingReductionBase = 30
	blessingReductionDecreament = 5
	eachBlessReduction = 8

	experienceStages = "yes"
	rateExperience = 5.0
	rateExperienceFromPlayers = 0
	rateSkill = 50.0
	rateMagic = 30.0
	rateLoot = 2.0
	rateSpawn = 1

	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1



	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 41 * 60
	staminaRatingLimitBottom = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = "yes"


	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	globalSaveEnabled = "no"
	globalSaveHour = 8
	shutdownAtGlobalSave = "yes"
	cleanMapAtGlobalSave = "no"


	deSpawnRange = 2
	deSpawnRadius = 50


	maxPlayerSummons = 2
	teleportAllSummons = "no"
	teleportPlayerSummons = "no"

	ownerName = "Zayat"
	ownerEmail = ""
	url = ""
	location = "Europe"
	displayGamemastersWithOnlineCommand = "no"


	adminLogsEnabled = "no"
	displayPlayersLogging = "yes"
	prefixChannelLogs = ""
	runFile = ""
	outLogName = ""
	errorLogName = ""
	truncateLogsOnStartup = "no"
 
SQL:
CREATE TABLE `tiles`
(
	`id` INT UNSIGNED NOT NULL,
	`world_id` TINYINT(2) UNSIGNED NOT NULL DEFAULT 0,
	`house_id` INT UNSIGNED NOT NULL,
	`x` INT(5) UNSIGNED NOT NULL,
	`y` INT(5) UNSIGNED NOT NULL,
	`z` TINYINT(2) UNSIGNED NOT NULL,
	UNIQUE (`id`, `world_id`),
	KEY (`x`, `y`, `z`),
	FOREIGN KEY (`house_id`, `world_id`) REFERENCES `houses`(`id`, `world_id`) ON DELETE CASCADE
) ENGINE = InnoDB;
 
I have a problem with collecting items:

When I pick up items, such as gold coins, are not grouped automatically as it should be in 8,6 protocol...

Some idea if in "config.lua" i can find the solution?
 
Last edited:
Have you got implemented that in source code? What is your version of theforgottenserver?
 
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