• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

TFS 1.X+ Console error 'getCreatureLookPosition'

Svira

Banned User
Joined
Jan 27, 2008
Messages
361
Solutions
13
Reaction score
106
Hello, I have been struggling with this error for a long time, how to fix it?
Code:
Lua Script Error: [MoveEvents Interface]
data/movements/scripts/tiles.lua:onStepIn
data/movements/scripts/tiles.lua:105: attempt to call global 'getCreatureLookPosition' (a nil value)
Zimny Menel has logged in.

Lua Script Error: [MoveEvents Interface]
data/movements/scripts/tiles.lua:onStepIn
data/movements/scripts/tiles.lua:91: attempt to compare number with nil

Script
Code:
local config = {
    maxLevel = getConfigInfo('maximumDoorLevel')
}

local increasingItems = {[416] = 417, [426] = 425, [446] = 447, [3216] = 3217, [3202] = 3215, [11059] = 11060}
local decreasingItems = {[417] = 416, [425] = 426, [447] = 446, [3217] = 3216, [3215] = 3202, [11060] = 11059}
local depots = {2589, 2590, 2591, 2592, 11059}

local checkCreature = {isPlayer, isMonster, isNpc}
local function pushBack(cid, position, fromPosition, displayMessage)
    doTeleportThing(cid, fromPosition, false)
    doSendMagicEffect(position, CONST_ME_MAGIC_BLUE)
    if(displayMessage) then
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "The tile seems to be protected against unwanted intruders.")
    end
end

function onStepIn(cid, item, position, fromPosition)
    if(not increasingItems[item.itemid]) then
        return false
    end

    if(not isPlayerGhost(cid)) then
        doTransformItem(item.uid, increasingItems[item.itemid])
    end

    if(item.actionid >= 194 and item.actionid <= 196) then
        local f = checkCreature[item.actionid - 193]
        if(f(cid)) then
            pushBack(cid, position, fromPosition, false)
        end

        return true
    end

    if(item.actionid >= 191 and item.actionid <= 193) then
        local f = checkCreature[item.actionid - 190]
        if(not f(cid)) then
            pushBack(cid, position, fromPosition, false)
        end

        return true
    end

    if(not isPlayer(cid)) then
        return true
    end

    if(item.actionid == 189 and not isPremium(cid)) then
        pushBack(cid, position, fromPosition, true)
        return true
    end

    local gender = item.actionid - 186
    if(isInArray({PLAYERSEX_FEMALE,  PLAYERSEX_MALE, PLAYERSEX_GAMEMASTER}, gender)) then
        if(gender ~= getPlayerSex(cid)) then
            pushBack(cid, position, fromPosition, true)
        end

        return true
    end

    local skull = item.actionid - 180
    if(skull >= SKULL_NONE and skull <= SKULL_BLACK) then
        if(skull ~= getCreatureSkullType(cid)) then
            pushBack(cid, position, fromPosition, true)
        end

        return true
    end

    local group = item.actionid - 150
    if(group >= 0 and group < 30) then
        if(group > getPlayerGroupId(cid)) then
            pushBack(cid, position, fromPosition, true)
        end

        return true
    end

    local vocation = item.actionid - 100
    if(vocation >= 0 and vocation < 50) then
        local playerVocationInfo = getVocationInfo(getPlayerVocation(cid))
        if(playerVocationInfo.id ~= vocation and playerVocationInfo.fromVocation ~= vocation) then
            pushBack(cid, position, fromPosition, true)
        end

        return true
    end

    if(item.actionid >= 1000 and item.actionid <= config.maxLevel) then
        if(getPlayerLevel(cid) < item.actionid - 1000) then
            pushBack(cid, position, fromPosition, true)
        end

        return true
    end

    if(item.actionid ~= 0 and getPlayerStorageValue(cid, item.actionid) <= 0) then
        pushBack(cid, position, fromPosition, true)
        return true
    end

    if(getTileInfo(position).protection) then
        local depotPos, depot = getCreatureLookPosition(cid), {}
        depotPos.stackpos = STACKPOS_GROUND
        while(true) do
            if(not getTileInfo(depotPos).depot) then
                break
            end

            depotPos.stackpos = depotPos.stackpos + 1
            depot = getThingFromPos(depotPos)
            if(depot.uid == 0) then
                break
            end

            if(isInArray(depots, depot.itemid)) then
                local depotItems = getPlayerDepotItems(cid, getDepotId(depot.uid))
                doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, "Your depot contains " .. depotItems .. " item" .. (depotItems > 1 and "s" or "") .. ".")
                break
            end
        end

        return true
    end

    return false
end

function onStepOut(cid, item, position, fromPosition)
    if(not decreasingItems[item.itemid]) then
        return false
    end

    if(not isPlayerGhost(cid)) then
        doTransformItem(item.uid, decreasingItems[item.itemid])
        return true
    end

    return false
end
 
Back
Top