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[Crash] Report, anyone? REP+++ 5 EURO

enriel

Big L
Joined
Dec 14, 2007
Messages
1,254
Reaction score
2
Location
Montenegro
Anyone that knows why my server crashed? I'm using 0.3b
Code:
*****************************************************
Error report - Sat Feb 28 12:02:50 2009

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Jan 19 2009 17:36:11

Memory load: 66
Total phys: 8386128 K available phys: 2829660 K
Start time: 28-2-2009  10:41:56
Kernel time: 0:0:6.130
User time: 0:0:36.863
Threads: 3

Exception: 0xc0000005 at eip = 0x329fbfc
eax = 0x1
ebx = 0x329fb24 -> 0x329fbdc
ecx = 0x329fbfc -> 0x4fa21f
edx = 0x474e5543 -> 0
esi = 0x400328d8 -> 0x8199b8
edi = 0x100f6090 -> 0x432b2b00
ebp = 0x329fb38 -> 0x329fb48
esp = 0x329fafc -> 0x6d4100
efl = 0x10206

---Stack Trace---
From: 0x329fafc to: 0x32a0000
0x329fafc | 0x6d4100 -> 0x7406f883
0x329fb00 | 0x1
0x329fb04 | 0x1
0x329fb08 | 0x432b2b00 -> 0
0x329fb0c | 0x474e5543 -> 0
0x329fb10 | 0x100f6090 -> 0x432b2b00
0x329fb14 | 0x329fb24 -> 0x329fbdc
0x329fb18 | 0x329fb2c -> 0x100f6090
0x329fb1c | 0x6d0fd5 -> 0x830cc583
0x329fb20 | 0x329fae0 -> 0
0x329fb24 | 0x329fbdc -> 0x329fc54
0x329fb28 | 0x329fb68 -> 0x329fbe8
0x329fb2c | 0x100f6090 -> 0x432b2b00
0x329fb30 | 0x400328d8 -> 0x8199b8
0x329fb34 | 0x400328d8 -> 0x8199b8
0x329fb38 | 0x329fb48 -> 0x329fba8 \\\\\\ stack frame //////
0x329fb3c | 0x6cd7b9 -> 0xe8241c89 <-- ret
0x329fb40 | 0x100f6090 -> 0x432b2b00
0x329fb44 | 0x80000
0x329fb48 | 0x329fba8 -> 0x329fc28 \\\\\\ stack frame //////
0x329fb4c | 0x6cd936 -> 0x90909090 <-- ret
0x329fb50 | 0x100f60b0 -> 0x81d9d8
0x329fb54 | 0x815840 -> 0x81c4c8
0x329fb58 | 0x6cec54 -> 0x83e58955
0x329fb5c | 0x400328c0 -> 0x81986c
0x329fb60 | 0x400328d8 -> 0x8199b8
0x329fb64 | 0
0x329fb68 | 0x329fbe8 -> 0x329fbdc
0x329fb6c | 0x1
0x329fb70 | 0x329fbdc -> 0x329fc54
0x329fb74 | 0x40107dac -> 0x7e94
0x329fb78 | 0x14afc0c0 -> 0x14afc0c0
0x329fb7c | 0x754924b5 -> 0x8b55ff8b
0x329fb80 | 0x6c78f4 -> 0x8de58955
0x329fb84 | 0x7ea158 -> 0x10d00ff
0x329fb88 | 0x329fb9c -> 0x400328c0
0x329fb8c | 0x6cd8d4 -> 0x830cc583
0x329fb90 | 0x329fb50 -> 0x100f60b0
0x329fb94 | 0
0x329fb98 | 0x329fc28 -> 0x329fc48
0x329fb9c | 0x400328c0 -> 0x81986c
0x329fba0 | 0x400328d8 -> 0x8199b8
0x329fba4 | 0x400328d8 -> 0x8199b8
0x329fba8 | 0x329fc28 -> 0x329fc48 \\\\\\ stack frame //////
0x329fbac | 0x7b7545 -> 0x89a04589 <-- ret
0x329fbb0 | 0x80000
0x329fbb4 | 0x329fb20 -> 0x329fae0
0x329fbb8 | 0x329fbd8 -> 0x329fc08
0x329fbbc | 0x4ef78c -> 0xba
0x329fbbc  ItemAttributes::getIntAttr(ItemAttributes::itemAttrTypes) const(0x4ef762)
0x329fbc0 | 0x400328c0 -> 0x81986c
0x329fbc4 | 0x1
0x329fbc8 | 0x14afc0c0 -> 0x14afc0c0
0x329fbcc | 0x20000 -> 0
0x329fbd0 | 0x4
0x329fbd4 | 0x400328c0 -> 0x81986c
0x329fbd8 | 0x329fc08 -> 0x329fc1c
0x329fbdc | 0x329fc54 -> 0x400328d8
0x329fbe0 | 0x1a856c48 -> 0xa77af4fc
0x329fbfc  Items::getItemType(int) const(0x4fa204)
0x329fc04 | 0x7df40c -> 0x10d00ff
0x329fc08 | 0x329fc1c -> 0x400328c0
0x329fc0c | 0x7b75e8 -> 0x8b0c6d8d
0x329fc10 | 0x329fbb0 -> 0x80000
0x329fc14 | 0x1202
0x329fc18 | 0x329fc28 -> 0x329fc48
0x329fc1c | 0x400328c0 -> 0x81986c
0x329fc20 | 0x400328d8 -> 0x8199b8
0x329fc24 | 0x400328d8 -> 0x8199b8
0x329fc28 | 0x329fc48 -> 0x329fc88 \\\\\\ stack frame //////
0x329fc2c | 0x47d0c5 -> 0x5590c3c9 <-- ret
0x329fc2c  Game::FreeThing(Thing*)(0x47d08c)
0x329fc30 | 0x822360 -> 0x1a816c48
0x329fc34 | 0x1a856c48 -> 0xa77af4fc
0x329fc38 | 0x329fc54 -> 0x400328d8
0x329fc3c | 0x400328d8 -> 0x8199b8
0x329fc40 | 0x400328c0 -> 0x81986c
0x329fc44 | 0x400328d8 -> 0x8199b8
0x329fc48 | 0x329fc88 -> 0x329fcd8 \\\\\\ stack frame //////
0x329fc4c | 0x639c2a -> 0x5b2cc483 <-- ret
0x329fc4c  Tile::postAddNotification(Creature*, Thing*, int, cylinderlink_t)(0x639a72)
0x329fc50 | 0x8222e0 -> 0x81a948
0x329fc54 | 0x400328d8 -> 0x8199b8
0x329fc58 | 0
0x329fc5c | 0x40107d78 -> 0x81aacc
0x329fc60 | 0x1
0x329fc64 | 0x4bee3a8 -> 0x81bd98
0x329fc68 | 0x329fc88 -> 0x329fcd8
0x329fc6c | 0x4e7366 -> 0xc047883
0x329fc6c  Item::getSubType() const(0x4e7348)
0x329fc70 | 0xbf85f0
0x329fc74 | 0x40107d78 -> 0x81aacc
0x329fc78 | 0x14afc0c0 -> 0x14afc0c0
0x329fc7c | 0x400328c0 -> 0x81986c
0x329fc80 | 0x40107d78 -> 0x81aacc
0x329fc84 | 0x1202
0x329fc88 | 0x329fcd8 -> 0x329fd08 \\\\\\ stack frame //////
0x329fc8c | 0x46697e -> 0xae9da89 <-- ret
0x329fc8c  Game::transformItem(Item*, unsigned short, int)(0x4665a6)
0x329fc90 | 0x40107d78 -> 0x81aacc
0x329fc94 | 0
0x329fc98 | 0x400328d8 -> 0x8199b8
0x329fc9c | 0
0x329fca0 | 0
0x329fca4 | 0
0x329fca8 | 0x14714088 -> 0x147140a0
0x329fcac | 0x14714070 -> 0x14710881
0x329fcb4 | 0x1
0x329fcb8 | 0x1202
0x329fcbc | 0x4bee3a8 -> 0x81bd98
0x329fcc0 | 0x4bf85f0 -> 0x81bd98
0x329fcc4 | 0
0x329fcc8 | 0x8222e0 -> 0x81a948
0x329fccc | 0x400328c0 -> 0x81986c
0x329fcd0 | 0x8222e0 -> 0x81a948
0x329fcd4 | 0
0x329fcd8 | 0x329fd08 -> 0x329fe08 \\\\\\ stack frame //////
0x329fcdc | 0x47ba28 -> 0x4244489 <-- ret
0x329fcdc  Game::internalDecayItem(Item*)(0x47b9e4)
0x329fce0 | 0x8222e0 -> 0x81a948
0x329fce4 | 0x400328c0 -> 0x81986c
0x329fce8 | 0x1202
0x329fcec | 0xffffffff
0x329fcf0 | 0x14714070 -> 0x14710881
0x329fcf4 | 0x20000 -> 0
0x329fcf8 | 0x8222e0 -> 0x81a948
0x329fcfc | 0x57e99
0x329fd00 | 0x82243c -> 0x14714088
0x329fd04 | 0x380
0x329fd08 | 0x329fe08 -> 0x329fe18 \\\\\\ stack frame //////
0x329fd0c | 0x47c0e0 -> 0xb8 <-- ret
0x329fd0c  Game::checkDecay()(0x47bac4)
0x329fd10 | 0x8222e0 -> 0x81a948
0x329fd14 | 0x400328c0 -> 0x81986c
0x329fd18 | 0xffffc180
0x329fd1c | 0x8222e0 -> 0x81a948
0x329fd20 | 0
0x329fd24 | 0x33870bc -> 0x36e1007c
0x329fd28 | 0x7e
0x329fd2c | 0x14debc00 -> 0x788f5a94
0x329fd40  Creature::addEventWalk()(0x4426f2)
0x329fd44  Connection::onWriteOperation(OutputMessage*, boost::system::error_code const&)(0x43a1c4)
0x329fda0  Game::checkDecay()(0x47bac4)
0x329fdc4  Game::checkDecay()(0x47bac4)
0x329fdd0  Game::checkDecay()(0x47bac4)
0x329fde4 | 0x47bac4 -> 0x57e58955
0x329fde4  Game::checkDecay()(0x47bac4)
0x329fde8 | 0
0x329fdec | 0x8222e0 -> 0x81a948
0x329fdf0 | 0
0x329fdf4 | 0x310000 -> 0x947b89b3
0x329fdf8 | 0x11fb09b0 -> 0x2571b180
0x329fdfc | 0x8222e0 -> 0x81a948
0x329fe00 | 0xe2
0x329fe04 | 0
0x329fe08 | 0x329fe18 -> 0x329feb8 \\\\\\ stack frame //////
0x329fe0c | 0x7389d8 -> 0x5b04c483 <-- ret
0x329fe10 | 0x8222e0 -> 0x81a948
0x329fe14 | 0x2e08490 -> 0x6e3b5d8
0x329fe18 | 0x329feb8 -> 0x329ff48 \\\\\\ stack frame //////
0x329fe1c | 0x76d0a3 -> 0x8984458d <-- ret
0x329fe20 | 0x14ee6ed0 -> 0x47bac4
0x329fe24 | 0x329fe38 -> 0x14ee6ecc
0x329fe28 | 0x770ff26c -> 0x850fc084
0x329fe2c | 0x11fb09b0 -> 0x2571b180
0x329fe30 | 0
0x329fe34 | 0x11fb09b0 -> 0x2571b180
0x329fe38 | 0x14ee6ecc -> 0x7ec9ec
0x329fe3c | 0x27f28c -> 0x27faac
0x329fe7c  OutputMessagePool::startExecutionFrame()(0x5a685e)
0x329fe94 | 0xfffffffe
0x329fe98 | 0x380
0x329fe9c | 0
0x329fea0 | 0x49a919d9 -> 0xbe000000
0x329fea4 | 0xffc40380
0x329fea8 | 0x3290000
0x329feac | 0x2e08490 -> 0x6e3b5d8
0x329feb0 | 0xe2
0x329feb4 | 0
0x329feb8 | 0x329ff48 -> 0x329ff80 \\\\\\ stack frame //////
0x329febc | 0x635b50 -> 0x907d83 <-- ret
0x329febc  Dispatcher::dispatcherThread(void*)(0x635834)
0x329fec0 | 0x14ee6ecc -> 0x7ec9ec
0x329fec4 | 0xffffffff
0x329fec8 | 0xfffffffe
0x329fecc | 0x770ff735 -> 0x8b0008c2
0x329fed0 | 0x770ff285 -> 0x438be95e
0x329fed4 | 0
0x329fed8 | 0x14ee6ec8 -> 0x819dd8
0x329fedc | 0x27fd3c -> 0x27fd60
0x329ff00  Dispatcher::dispatcherThread(void*)(0x635834)
0x329ff24 | 0x329ff70 -> 0x329ffc4
0x329ff28 | 0x4541fc -> 0x57e58955
0x329ff28  _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x4541fc)
0x329ff2c | 0
0x329ff30 | 0x2e086b0 -> 0
0x329ff34 | 0x329ff80 -> 0x329ff88
0x329ff38 | 0x7547a8e0 -> 0x5ec68b5f
0x329ff3c | 0x2e08490 -> 0x6e3b5d8
0x329ff40 | 0
0x329ff44 | 0
0x329ff48 | 0x329ff80 -> 0x329ff88 \\\\\\ stack frame //////
0x329ff4c | 0x754d9e04 -> 0x90abeb59 <-- ret
0x329ff50 | 0
0x329ff54 | 0xe50b4e32
0x329ff58 | 0
0x329ff5c | 0
0x329ff60 | 0x2e08490 -> 0x6e3b5d8
0x329ff64 | 0x329ff54 -> 0xe50b4e32
0x329ff68 | 0x329ff54 -> 0xe50b4e32
0x329ff6c | 0x329ffc4 -> 0xffffffff
0x329ff70 | 0x329ffc4 -> 0xffffffff
0x329ff74 | 0x754924b5 -> 0x8b55ff8b
0x329ff78 | 0x936f2f8a
0x329ff7c | 0
0x329ff80 | 0x329ff88 -> 0x329ff94 \\\\\\ stack frame //////
0x329ff84 | 0x754d9eb8 -> 0x909090cc <-- ret
0x329ff88 | 0x329ff94 -> 0x329ffd4
0x329ff8c | 0x7689e3f3 -> 0x815ff50 <-- ret
0x329ff90 | 0x2e08490 -> 0x6e3b5d8
0x329ff94 | 0x329ffd4 -> 0x329ffec \\\\\\ stack frame //////
0x329ff98 | 0x7714cfed -> 0xfefc45c7 <-- ret
0x329ff9c | 0x2e08490 -> 0x6e3b5d8
0x329ffa0 | 0x70aefc1a -> 0
0x329ffa4 | 0
0x329ffa8 | 0
0x329ffac | 0x2e08490 -> 0x6e3b5d8
0x329ffb0 | 0
0x329ffb4 | 0
0x329ffb8 | 0
0x329ffbc | 0x329ffa0 -> 0x70aefc1a
0x329ffc0 | 0
0x329ffc4 | 0xffffffff
0x329ffc8 | 0x77182926 -> 0x8b55ff8b
0x329ffcc | 0x488d9f6 -> 0
0x329ffd0 | 0
0x329ffd4 | 0x329ffec -> 0 \\\\\\ stack frame //////
0x329ffd8 | 0x7714d1ff -> 0x909090cc <-- ret
0x329ffdc | 0x754d9e59 -> 0x8b55ff8b
0x329ffe0 | 0x2e08490 -> 0x6e3b5d8
0x329ffe4 | 0
0x329ffe8 | 0
0x329ffec | 0 \\\\\\ stack frame //////
0x329fff0 | 0 <-- ret
0x329fff4 | 0x754d9e59 -> 0x8b55ff8b
0x329fff8 | 0x2e08490 -> 0x6e3b5d8
0x329fffc | 0
 
Last edited:
I know it's something with items but I'm not sure what, I don't have custom items just donation items. If I have Yalahar map I get that error, If I cut out Yalahar I don't get a error so I guess it's not donation items.
 
It might be because of this:
<item id="6527" article="a" name="donation coin" plural="donation coins">
<attribute key="description" value="use !exp to get your reward."/>
<attribute key="weight" value="5"/>
</item>
or I'm wrong?
 
The item is ok, maybe items on map ?
Maybe you have some bugs in map like wall on the hoe or something.
Look at your decaying items on yalahar map becouse crash is caused by decaying.
 
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