report:
Code:
*****************************************************
Error report - Tue Mar 04 21:54:51 2008
Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Mar 2 2008 16:28:51
Memory load: 86
Total phys: 523764 K available phys: 71080 K
Start time: 5-3-2008 0:53:42
Kernel time: 0:0:0.453
User time: 0:0:1.171
Threads: 4
Exception: 0xc0000005 at eip = 0x53e08d
eax = 0x238f768 -> 0
ebx = 0x509458b
ecx = 0x3c8
edx = 0x508458b
esi = 0x19d4678 -> 0x65738c
edi = 0x10000 -> 0x4c0041
ebp = 0x238f7a0 -> 0x238f7f0
esp = 0x238f748 -> 0x670c9c
efl = 0x10206
---Stack Trace---
From: 0x238f748 to: 0x2390000
0x238f748 | 0x670c9c -> 0x67697c
0x238f74c | 0
0x238f750 | 0x6
0x238f754 | 0x670e30 -> 0x67697c
0x238f758 | 0x1b48a58 -> 0x6751b8
0x238f75c | 0x670c9c -> 0x67697c
0x238f760 | 0x1b48a58 -> 0x6751b8
0x238f764 | 0x238f768 -> 0
0x238f768 | 0
0x238f76c | 0
0x238f770 | 0
0x238f774 | 0
0x238f778 | 0
0x238f77c | 0x13b4be8 -> 0
0x238f780 | 0x53ca60 -> 0x8de58955
0x238f784 | 0x15
0x238f788 | 0xd
0x238f78c | 0x2
0x238f790 | 0
0x238f794 | 0x19d467c -> 0x19d5194
0x238f798 | 0x19d4678 -> 0x65738c
0x238f79c | 0x19d4674 -> 0x1
0x238f7a0 | 0x238f7f0 -> 0x238f890 \\\\\\ stack frame //////
0x238f7a4 | 0x4e8f25 -> 0x8be44589 <-- ret
0x238f7a4 Player::__queryDestination(int&, Thing const*, Item**, unsigned int&)(0x4e8e0a)
0x238f7a8 | 0x10000 -> 0x4c0041
0x238f7ac | 0x670c9c -> 0x67697c
0x238f7b0 | 0x670e30 -> 0x67697c
0x238f7b4 | 0
0x238f7b8 | 0
0x238f7bc | 0x895
0x238f7c0 | 0
0x238f7c4 | 0x77c15c94 -> 0x83ec8b55
0x238f7c8 | 0x1b489a4 -> 0x675278
0x238f7cc | 0x6765a4 -> 0x437f88
0x238f7d0 | 0x10000 -> 0x4c0041
0x238f7d4 | 0
0x238f7d8 | 0x1b489a4 -> 0x675278
0x238f7dc | 0x675840 -> 0x4e852a
0x238f7e0 | 0x238f810 -> 0x238f890
0x238f7e4 | 0
0x238f7e8 | 0xb
0x238f7ec | 0x1b48990 -> 0x6751b8
0x238f7f0 | 0x238f890 -> 0x238f9a0 \\\\\\ stack frame //////
0x238f7f4 | 0x44f5bc -> 0x8b0c4589 <-- ret
0x238f7f4 Game::playerMoveCreature(unsigned int, unsigned int, Position const&, Position const&)(0x44c62c)
0x238f7f8 | 0x1b60390 -> 0x675690
0x238f7fc | 0x238f8a4 -> 0xffffffff
0x238f800 | 0x1b489a4 -> 0x675278
0x238f804 | 0x238f884 -> 0
0x238f808 | 0x238f8a8 -> 0
0x238f80c | 0xffffffff
0x238f810 | 0x238f890 -> 0x238f9a0
0x238f814 | 0x5e4be2 -> 0x8bf45d8b
0x238f868 Item::CreateItem(unsigned short, unsigned short)(0x489ba0)
0x238f86c | 0x238f7b8 -> 0
0x238f870 | 0x238f890 -> 0x238f9a0
0x238f874 | 0x49533a -> 0x875c085
0x238f874 Items::getItemIdByName(std::string const&)(0x495308)
0x238f878 | 0x13b4be8 -> 0
0x238f87c | 0x1b48990 -> 0x6751b8
0x238f880 | 0x8950000
0x238f884 | 0
0x238f888 | 0x9d4678 -> 0xf300
0x238f88c | 0x19d467c -> 0x19d5194
0x238f890 | 0x238f9a0 -> 0x238fc20 \\\\\\ stack frame //////
0x238f894 | 0x41ee89 -> 0x83804589 <-- ret
0x238f894 Game::loadMap(std::string)(0x449cca)
0x238f898 | 0x679010 -> 0x17af8a8
0x238f89c | 0x1b60758 -> 0x675890
0x238f8a0 | 0x1b48990 -> 0x6751b8
0x238f8a4 | 0xffffffff
0x238f8a8 | 0
0x238f8ac | 0
0x238f8b0 | 0x3f3bf0 -> 0x6c756d61
0x238f8b4 | 0xffffffff
0x238f910 Game::loadMap(std::string)(0x449cca)
0x238f97c | 0
0x238f980 | 0x1
0x238f984 | 0x1b60390 -> 0x675690
0x238f988 | 0x1b609bc -> 0x1b68f84
0x238f98c | 0x659995 -> 0x6f636341
0x238f990 | 0x238f9a0 -> 0x238fc20
0x238f994 | 0x19d467c -> 0x19d5194
0x238f998 | 0x19d4678 -> 0x65738c
0x238f99c | 0x19d4674 -> 0x1
0x238f9a0 | 0x238fc20 -> 0x238fcc0 \\\\\\ stack frame //////
0x238f9a4 | 0x41d302 -> 0x8c7d83 <-- ret
0x238f9a4 Game::loadMap(std::string)(0x449cca)
0x238f9a8 | 0x679130 -> 0x679010
0x238f9ac | 0x1b60390 -> 0x675690
0x238f9b0 | 0x238fbf8 -> 0x198199c
0x238f9b4 | 0x238fbe8 -> 0x3f3be4
0x238f9b8 | 0x238fb4c -> 0x238fc18
0x238f9bc | 0x19819a8 -> 0x19819d8
0x238f9c0 | 0x18
0x238f9c4 | 0xa0f5
0x238f9e0 Game::loadMap(std::string)(0x449cca)
0x238fa28 Game::loadMap(std::string)(0x449cca)
0x238fba0 Game::loadMap(std::string)(0x449cca)
0x238fbfc | 0x19d4674 -> 0x1
0x238fc00 | 0x238fc20 -> 0x238fcc0
0x238fc04 | 0x64b2d0 -> 0x83fc4589
0x238fc08 | 0x1183c5c -> 0x1190e2c
0x238fc0c | 0x238fc88 -> 0x198199c
0x238fc10 | 0
0x238fc14 | 0x19d467c -> 0x19d5194
0x238fc18 | 0x19d4678 -> 0x65738c
0x238fc1c | 0x19d4674 -> 0x1
0x238fc20 | 0x238fcc0 -> 0x238fdc0 \\\\\\ stack frame //////
0x238fc24 | 0x459bc8 -> 0x974c084 <-- ret
0x238fc24 Game::playerLookAt(unsigned int, Position const&, unsigned short, unsigned char)(0x4585f0)
0x238fc28 | 0x679130 -> 0x679010
0x238fc2c | 0x1b60390 -> 0x675690
0x238fc30 | 0x19d467c -> 0x19d5194
0x238fc34 | 0x1
0x238fc38 | 0x238fc4f -> 0x38fc8002
0x238fc3c | 0x1b60da8 -> 0x100003ea
0x238fc40 | 0x238fcdc -> 0x7c90ee18
0x238fc44 | 0x1798008 -> 0x1763d40
0x238fc78 Game::playerLookAt(unsigned int, Position const&, unsigned short, unsigned char)(0x4585f0)
0x238fc9c | 0x19d467c -> 0x19d5194
0x238fca0 | 0x238fcc0 -> 0x238fdc0
0x238fca4 | 0x1
0x238fca8 | 0x1b60390 -> 0x675690
0x238fcac | 0x24
0x238fcb0 | 0
0x238fcb4 | 0x19d467c -> 0x19d5194
0x238fcb8 | 0x19d4678 -> 0x65738c
0x238fcbc | 0x19d4674 -> 0x1
0x238fcc0 | 0x238fdc0 -> 0x238fdf0 \\\\\\ stack frame //////
0x238fcc4 | 0x459860 -> 0xf74c084 <-- ret
0x238fcc4 Game::playerLookAt(unsigned int, Position const&, unsigned short, unsigned char)(0x4585f0)
0x238fcc8 | 0x679010 -> 0x17af8a8
0x238fccc | 0x1b60390 -> 0x675690
0x238fcd0 | 0x1
0x238fcd4 | 0x19d467c -> 0x19d5194
0x238fcd8 | 0x238fd20 -> 0x64f910
0x238fcdc | 0x7c90ee18 -> 0x83ec8b55
0x238fce0 | 0x7c910570 -> 0xffffffff
0x238fce4 | 0xffffffff
0x238fd28 Game::playerLookAt(unsigned int, Position const&, unsigned short, unsigned char)(0x4585f0)
0x238fd9c | 0
0x238fda0 | 0x1b60390 -> 0x675690
0x238fda4 | 0xd145
0x238fda8 | 0x3f3bd8 -> 0x12
0x238fdac | 0x6790c8 -> 0x6790c8
0x238fdb0 | 0x3f0000 -> 0xc8
0x238fdb4 | 0x19d467c -> 0x19d5194
0x238fdb8 | 0x19d4678 -> 0x65738c
0x238fdbc | 0x19d4674 -> 0x1
0x238fdc0 | 0x238fdf0 -> 0x238fe30 \\\\\\ stack frame //////
0x238fdc4 | 0x5b84d8 -> 0xc9c0b60f <-- ret
0x238fdc8 | 0x679010 -> 0x17af8a8
0x238fdcc | 0x100003ea -> 0
0x238fdd0 | 0
0x238fdd4 | 0x1
0x238fdd8 | 0x19d4678 -> 0x65738c
0x238fddc | 0x19d467c -> 0x19d5194
0x238fde0 | 0x238fdf0 -> 0x238fe30
0x238fde4 | 0x5b73e9 -> 0x5590c3c9
0x238fde8 | 0x45964e -> 0x57e58955
0x238fde8 Game::playerLookAt(unsigned int, Position const&, unsigned short, unsigned char)(0x4585f0)
0x238fdec | 0x7e5b
0x238fdf0 | 0x238fe30 -> 0x238fe50 \\\\\\ stack frame //////
0x238fdf4 | 0x55fed6 -> 0x83c0b60f <-- ret
0x238fdf8 | 0x19d4660 -> 0x45964e
0x238fdfc | 0x679010 -> 0x17af8a8
0x238fe00 | 0x100003ea -> 0
0x238fe04 | 0
0x238fe08 | 0x1
0x238fe0c | 0x19d4678 -> 0x65738c
0x238fe10 | 0x19d467c -> 0x19d5194
0x238fe14 | 0xa8
0x238fe18 | 0x19d4668 -> 0x679010
0x238fe1c | 0x19d466c -> 0x100003ea
0x238fe20 | 0
0x238fe24 | 0x1688f78 -> 0xba0
0x238fe28 | 0x162b520 -> 0x220
0x238fe2c | 0x633c726f
0x238fe30 | 0x238fe50 -> 0x238fe60 \\\\\\ stack frame //////
0x238fe34 | 0x561cfa -> 0xc9c0b60f <-- ret
0x238fe38 | 0x19d4668 -> 0x679010
0x238fe3c | 0x633c7200
0x238fe40 | 0x19d4660 -> 0x45964e
0x238fe44 | 0x238fe4f -> 0x38fe6002
0x238fe48 | 0
0x238fe4c | 0x238febc -> 0x1981990
0x238fe50 | 0x238fe60 -> 0x238fee0 \\\\\\ stack frame //////
0x238fe54 | 0x58acf1 -> 0x5590c3c9 <-- ret
0x238fe58 | 0x19d4660 -> 0x45964e
0x238fe5c | 0x19d4660 -> 0x45964e
0x238fe60 | 0x238fee0 -> 0x238fef0 \\\\\\ stack frame //////
0x238fe64 | 0x5b9c69 -> 0x89a4458d <-- ret
0x238fe68 | 0x179a64c -> 0x19d4660
0x238fe6c | 0xffffffff
0x238fe70 | 0x77c0c2e3 -> 0xccccccc3
0x238fe74 | 0x53d145 -> 0x9090c3c9
0x238fe78 | 0x1981990 -> 0x2
0x238fe7c | 0x633c726f
0x238fe80 | 0x238fe90 -> 0x238feb0
0x238fe84 | 0x22fbac -> 0x22fc78
0x238febc | 0x1981990 -> 0x2
0x238fec0 | 0x7c6efa9d
0x238fec4 | 0x118
0x238fec8 | 0x47cdef5a
0x238fecc | 0xb4030d -> 0
0x238fed0 | 0x2380000
0x238fed4 | 0x1688f78 -> 0xba0
0x238fed8 | 0x162b520 -> 0x220
0x238fedc | 0x633c726f
0x238fee0 | 0x238fef0 -> 0x238ff80 \\\\\\ stack frame //////
0x238fee4 | 0x557575 -> 0x5590c3c9 <-- ret
0x238fee8 | 0x179a648 -> 0x657588
0x238feec | 0x1688f78 -> 0xba0
0x238fef0 | 0x238ff80 -> 0x238ffb4 \\\\\\ stack frame //////
0x238fef4 | 0x51850e -> 0x89d4458b <-- ret
0x238fef4 Dispatcher::dispatcherThread(void*)(0x5183f8)
0x238fef8 | 0x179a648 -> 0x657588
0x238fefc | 0x6573c0 -> 0x24cc48
0x238ff00 | 0x3f0000 -> 0xc8
0x238ff04 | 0xf4a1fc24
0x238ff08 | 0xf8d95020
0x238ff0c | 0xffdff120
0x238ff10 | 0xf8d951bc
0x238ff14 | 0x804dc10d
0x238ff44 Dispatcher::dispatcherThread(void*)(0x5183f8)
0x238ff5c | 0x238ffa4 -> 0x238ffdc
0x238ff60 | 0x445bd6 -> 0x57e58955
0x238ff60 Game::loadMap(std::string)(0x449cca)
0x238ff64 | 0
0x238ff68 | 0x238ff4c -> 0x633c726f
0x238ff6c | 0x804e5358
0x238ff70 | 0x238ffa4 -> 0x238ffdc
0x238ff74 | 0x1688f78 -> 0xba0
0x238ff78 | 0x162b520 -> 0x220
0x238ff7c | 0x633c726f
0x238ff80 | 0x238ffb4 -> 0x238ffec \\\\\\ stack frame //////
0x238ff84 | 0x77c1a243 -> 0xff4be859 <-- ret
0x238ff88 | 0
0x238ff8c | 0x633c726f
0x238ff90 | 0x20726168
0x238ff94 | 0x1688f78 -> 0xba0
0x238ff98 | 0x804db8f3
0x238ff9c | 0x238ff8c -> 0x633c726f
0x238ffa0 | 0xae4c7230
0x238ffa4 | 0x238ffdc -> 0xffffffff
0x238ffa8 | 0x77c15c94 -> 0x83ec8b55
0x238ffac | 0x77bf40c8 -> 0xffffffff
0x238ffb0 | 0
0x238ffb4 | 0x238ffec -> 0 \\\\\\ stack frame //////
0x238ffb8 | 0x7c80b683 -> 0x9cfe850 <-- ret
0x238ffbc | 0x1688f78 -> 0xba0
0x238ffc0 | 0x633c726f
0x238ffc4 | 0x20726168
0x238ffc8 | 0x1688f78 -> 0xba0
0x238ffcc | 0x7ffdd000 -> 0x238f38c
0x238ffd0 | 0x823c4600
0x238ffd4 | 0x238ffc0 -> 0x633c726f
0x238ffd8 | 0xf8d14f68
0x238ffdc | 0xffffffff
0x238ffe0 | 0x7c839aa8 -> 0x83ec8b55
0x238ffe4 | 0x7c80b690 -> 0xffffffff
0x238ffe8 | 0
0x238ffec | 0 \\\\\\ stack frame //////
0x238fff0 | 0 <-- ret
0x238fff4 | 0x77c1a1d7 -> 0xc8680c6a
0x238fff8 | 0x1688f78 -> 0xba0
0x238fffc | 0
*****************************************************
Code:
*****************************************************
Error report - Tue Mar 04 21:55:58 2008
Compiler info - gcc 3.4.2 (mingw-special)
Compilation Date - Mar 2 2008 16:28:51
Memory load: 86
Total phys: 523764 K available phys: 69548 K
Start time: 5-3-2008 0:55:35
Kernel time: 0:0:0.375
User time: 0:0:1.187
Threads: 4
Exception: 0xc0000005 at eip = 0x53e08d
eax = 0x257f768 -> 0
ebx = 0x509458b
ecx = 0x3c8
edx = 0x508458b
esi = 0x19ac170 -> 0x65738c
edi = 0x10000 -> 0x4c0041
ebp = 0x257f7a0 -> 0x257f7f0
esp = 0x257f748 -> 0x670c9c
efl = 0x10206
---Stack Trace---
From: 0x257f748 to: 0x2580000
0x257f748 | 0x670c9c -> 0x67697c
0x257f74c | 0
0x257f750 | 0x6
0x257f754 | 0x670e30 -> 0x67697c
0x257f758 | 0x1adfc00 -> 0x6751b8
0x257f75c | 0x670c9c -> 0x67697c
0x257f760 | 0x1adfc00 -> 0x6751b8
0x257f764 | 0x257f768 -> 0
0x257f768 | 0
0x257f76c | 0
0x257f770 | 0
0x257f774 | 0
0x257f778 | 0
0x257f77c | 0x13b4c70 -> 0
0x257f780 | 0x53ca60 -> 0x8de58955
0x257f784 | 0x15
0x257f788 | 0xd
0x257f78c | 0x2
0x257f790 | 0
0x257f794 | 0x19ac174 -> 0x19acc24
0x257f798 | 0x19ac170 -> 0x65738c
0x257f79c | 0x19ac16c -> 0x1
0x257f7a0 | 0x257f7f0 -> 0x257f890 \\\\\\ stack frame //////
0x257f7a4 | 0x4e8f25 -> 0x8be44589 <-- ret
0x257f7a4 Player::__queryDestination(int&, Thing const*, Item**, unsigned int&)(0x4e8e0a)
0x257f7a8 | 0x10000 -> 0x4c0041
0x257f7ac | 0x670c9c -> 0x67697c
0x257f7b0 | 0x670e30 -> 0x67697c
0x257f7b4 | 0
0x257f7b8 | 0
0x257f7bc | 0x895
0x257f7c0 | 0
0x257f7c4 | 0x77c15c94 -> 0x83ec8b55
0x257f7c8 | 0x1adfca4 -> 0x675278
0x257f7cc | 0x6765a4 -> 0x437f88
0x257f7d0 | 0x10000 -> 0x4c0041
0x257f7d4 | 0
0x257f7d8 | 0x1adfca4 -> 0x675278
0x257f7dc | 0x675840 -> 0x4e852a
0x257f7e0 | 0x257f810 -> 0x257f890
0x257f7e4 | 0
0x257f7e8 | 0xb
0x257f7ec | 0x1adfc90 -> 0x6751b8
0x257f7f0 | 0x257f890 -> 0x257f9a0 \\\\\\ stack frame //////
0x257f7f4 | 0x44f5bc -> 0x8b0c4589 <-- ret
0x257f7f4 Game::internalAddItem(Cylinder*, Item*, int, unsigned int, bool)(0x44f53a)
0x257f7f8 | 0x1a86868 -> 0x675690
0x257f7fc | 0x257f8a4 -> 0xffffffff
0x257f800 | 0x1adfca4 -> 0x675278
0x257f804 | 0x257f884 -> 0
0x257f808 | 0x257f8a8 -> 0
0x257f80c | 0xffffffff
0x257f810 | 0x257f890 -> 0x257f9a0
0x257f814 | 0x5e4be2 -> 0x8bf45d8b
0x257f868 Item::CreateItem(unsigned short, unsigned short)(0x489ba0)
0x257f86c | 0x257f7b8 -> 0
0x257f870 | 0x257f890 -> 0x257f9a0
0x257f874 | 0x49533a -> 0x875c085
0x257f874 Items::getItemIdByName(std::string const&)(0x495308)
0x257f878 | 0x13b4c70 -> 0
0x257f87c | 0x1adfc90 -> 0x6751b8
0x257f880 | 0x8950000
0x257f884 | 0
0x257f888 | 0x9ac170 -> 0x8edd8ede
0x257f88c | 0x19ac174 -> 0x19acc24
0x257f890 | 0x257f9a0 -> 0x257fc20 \\\\\\ stack frame //////
0x257f894 | 0x41ee89 -> 0x83804589 <-- ret
0x257f894 Commands::createItemByName(Creature*, std::string const&, std::string const&)(0x41ea2e)
0x257f898 | 0x679010 -> 0x17f1fe0
0x257f89c | 0x1a86c30 -> 0x675890
0x257f8a0 | 0x1adfc90 -> 0x6751b8
0x257f8a4 | 0xffffffff
0x257f8a8 | 0
0x257f8ac | 0
0x257f8b0 | 0x6789e8 -> 0
0x257f8b4 | 0x257f8c4 -> 0x19acc39
0x257f910 Commands::createItemByName(Creature*, std::string const&, std::string const&)(0x41ea2e)
0x257f97c | 0
0x257f980 | 0x1
0x257f984 | 0x1a86868 -> 0x675690
0x257f988 | 0x1a86e94 -> 0x1b47d8c
0x257f98c | 0x659995 -> 0x6f636341
0x257f990 | 0x257f9a0 -> 0x257fc20
0x257f994 | 0x19ac174 -> 0x19acc24
0x257f998 | 0x19ac170 -> 0x65738c
0x257f99c | 0x19ac16c -> 0x1
0x257f9a0 | 0x257fc20 -> 0x257fcc0 \\\\\\ stack frame //////
0x257f9a4 | 0x41d302 -> 0x8c7d83 <-- ret
0x257f9a4 Commands::exeCommand(Creature*, std::string const&)(0x41cdc4)
0x257f9a8 | 0x679130 -> 0x679010
0x257f9ac | 0x1a86868 -> 0x675690
0x257f9b0 | 0x257fbf8 -> 0x1795d24
0x257f9b4 | 0x257fbe8 -> 0x19ac014
0x257f9b8 | 0x257fa2c -> 0x257f9a8
0x257f9bc | 0x49cfde -> 0x8b186d8d
0x257f9bc LuaScriptInterface::internalGetPlayerInfo(lua_State*, PlayerInfo_t)(0x49caba)
0x257f9c0 | 0x18
0x257f9c4 | 0xf77b
0x257f9e0 Commands::createItemByName(Creature*, std::string const&, std::string const&)(0x41ea2e)
0x257fa28 Commands::exeCommand(Creature*, std::string const&)(0x41cdc4)
0x257fba0 Commands::createItemByName(Creature*, std::string const&, std::string const&)(0x41ea2e)
0x257fbfc | 0x19ac16c -> 0x1
0x257fc00 | 0x257fc20 -> 0x257fcc0
0x257fc04 | 0x64b2d0 -> 0x83fc4589
0x257fc08 | 0x11afffc -> 0x119525c
0x257fc0c | 0x257fc88 -> 0x1795d24
0x257fc10 | 0x257fc30 -> 0x19ac174
0x257fc14 | 0x19ac174 -> 0x19acc24
0x257fc18 | 0x19ac170 -> 0x65738c
0x257fc1c | 0x19ac16c -> 0x1
0x257fc20 | 0x257fcc0 -> 0x257fdc0 \\\\\\ stack frame //////
0x257fc24 | 0x459bc8 -> 0x974c084 <-- ret
0x257fc24 Game::playerSayCommand(Player*, SpeakClasses, std::string const&)(0x459a48)
0x257fc28 | 0x679130 -> 0x679010
0x257fc2c | 0x1a86868 -> 0x675690
0x257fc30 | 0x19ac174 -> 0x19acc24
0x257fc34 | 0x1
0x257fc38 | 0x257fc4f -> 0x57fc8002
0x257fc3c | 0x1a7de28 -> 0x100003ea
0x257fc40 | 0x257fc60 -> 0x1a7de28
0x257fc44 | 0x496239 -> 0xc708458b
0x257fc44 ScriptEnviroment::resetEnv()(0x49618c)
0x257fc78 Game::playerSayCommand(Player*, SpeakClasses, std::string const&)(0x459a48)
0x257fc9c | 0x19ac174 -> 0x19acc24
0x257fca0 | 0x257fcc0 -> 0x257fdc0
0x257fca4 | 0x1
0x257fca8 | 0x1a86868 -> 0x675690
0x257fcac | 0x24
0x257fcb0 | 0
0x257fcb4 | 0x19ac174 -> 0x19acc24
0x257fcb8 | 0x19ac170 -> 0x65738c
0x257fcbc | 0x19ac16c -> 0x1
0x257fcc0 | 0x257fdc0 -> 0x257fdf0 \\\\\\ stack frame //////
0x257fcc4 | 0x459860 -> 0xf74c084 <-- ret
0x257fcc4 Game::playerSay(unsigned int, unsigned short, SpeakClasses, std::string const&, std::string const&)(0x45964e)
0x257fcc8 | 0x679010 -> 0x17f1fe0
0x257fccc | 0x1a86868 -> 0x675690
0x257fcd0 | 0x1
0x257fcd4 | 0x19ac174 -> 0x19acc24
0x257fcd8 | 0x1795d24 -> 0x10006e2f
0x257fcdc | 0x1795d20 -> 0
0x257fce0 | 0x257fd10 -> 0x257fd40
0x257fce4 | 0x64076f -> 0xc9fc458b
0x257fd28 Game::playerSay(unsigned int, unsigned short, SpeakClasses, std::string const&, std::string const&)(0x45964e)
0x257fd9c | 0
0x257fda0 | 0x1a86868 -> 0x675690
0x257fda4 | 0xd145
0x257fda8 | 0x1790758 -> 0x657588
0x257fdac | 0x6790c8 -> 0x6790c8
0x257fdb0 | 0x257fdc0 -> 0x257fdf0
0x257fdb4 | 0x19ac174 -> 0x19acc24
0x257fdb8 | 0x19ac170 -> 0x65738c
0x257fdbc | 0x19ac16c -> 0x1
0x257fdc0 | 0x257fdf0 -> 0x257fe30 \\\\\\ stack frame //////
0x257fdc4 | 0x5b84d8 -> 0xc9c0b60f <-- ret
0x257fdc8 | 0x679010 -> 0x17f1fe0
0x257fdcc | 0x100003ea -> 0
0x257fdd0 | 0
0x257fdd4 | 0x1
0x257fdd8 | 0x19ac170 -> 0x65738c
0x257fddc | 0x19ac174 -> 0x19acc24
0x257fde0 | 0x257fdf0 -> 0x257fe30
0x257fde4 | 0x5b73e9 -> 0x5590c3c9
0x257fde8 | 0x45964e -> 0x57e58955
0x257fde8 Game::playerSay(unsigned int, unsigned short, SpeakClasses, std::string const&, std::string const&)(0x45964e)
0x257fdec | 0x7e5b
0x257fdf0 | 0x257fe30 -> 0x257fe50 \\\\\\ stack frame //////
0x257fdf4 | 0x55fed6 -> 0x83c0b60f <-- ret
0x257fdf8 | 0x19ac158 -> 0x45964e
0x257fdfc | 0x679010 -> 0x17f1fe0
0x257fe00 | 0x100003ea -> 0
0x257fe04 | 0
0x257fe08 | 0x1
0x257fe0c | 0x19ac170 -> 0x65738c
0x257fe10 | 0x19ac174 -> 0x19acc24
0x257fe14 | 0xd4
0x257fe18 | 0x19ac160 -> 0x679010
0x257fe1c | 0x19ac164 -> 0x100003ea
0x257fe20 | 0
0x257fe24 | 0x170f570 -> 0x11ae420
0x257fe28 | 0x176fd50 -> 0x924
0x257fe2c | 0x6e696f50
0x257fe30 | 0x257fe50 -> 0x257fe60 \\\\\\ stack frame //////
0x257fe34 | 0x561cfa -> 0xc9c0b60f <-- ret
0x257fe38 | 0x19ac160 -> 0x679010
0x257fe3c | 0x6e696f00
0x257fe40 | 0x19ac158 -> 0x45964e
0x257fe44 | 0x257fe4f -> 0x57fe6002
0x257fe48 | 0
0x257fe4c | 0x257febc -> 0x1795d18
0x257fe50 | 0x257fe60 -> 0x257fee0 \\\\\\ stack frame //////
0x257fe54 | 0x58acf1 -> 0x5590c3c9 <-- ret
0x257fe58 | 0x19ac158 -> 0x45964e
0x257fe5c | 0x19ac158 -> 0x45964e
0x257fe60 | 0x257fee0 -> 0x257fef0 \\\\\\ stack frame //////
0x257fe64 | 0x5b9c69 -> 0x89a4458d <-- ret
0x257fe68 | 0x179075c -> 0x19ac158
0x257fe6c | 0xffffffff
0x257fe70 | 0x77c0c2e3 -> 0xccccccc3
0x257fe74 | 0x53d145 -> 0x9090c3c9
0x257fe78 | 0x1795d18 -> 0x2
0x257fe7c | 0x6e696f50
0x257fe80 | 0x257fe90 -> 0x257feb0
0x257fe84 | 0x22fbac -> 0x22fc78
0x257febc | 0x1795d18 -> 0x2
0x257fec0 | 0x7c7001db
0x257fec4 | 0x118
0x257fec8 | 0x47cdef9e
0x257fecc | 0xb400ab -> 0
0x257fed0 | 0x2570000
0x257fed4 | 0x170f570 -> 0x11ae420
0x257fed8 | 0x176fd50 -> 0x924
0x257fedc | 0x6e696f50
0x257fee0 | 0x257fef0 -> 0x257ff80 \\\\\\ stack frame //////
0x257fee4 | 0x557575 -> 0x5590c3c9 <-- ret
0x257fee8 | 0x1790758 -> 0x657588
0x257feec | 0x170f570 -> 0x11ae420
0x257fef0 | 0x257ff80 -> 0x257ffb4 \\\\\\ stack frame //////
0x257fef4 | 0x51850e -> 0x89d4458b <-- ret
0x257fef4 Dispatcher::dispatcherThread(void*)(0x5183f8)
0x257fef8 | 0x1790758 -> 0x657588
0x257fefc | 0x6573c0 -> 0x24d330
0x257ff00 | 0x3f0000 -> 0xc8
0x257ff04 | 0
0x257ff08 | 0
0x257ff0c | 0
0x257ff10 | 0
0x257ff14 | 0xf8d2153c
0x257ff44 Dispatcher::dispatcherThread(void*)(0x5183f8)
0x257ff5c | 0x257ffa4 -> 0x257ffdc
0x257ff60 | 0x445bd6 -> 0x57e58955
0x257ff60 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x445bd6)
0x257ff64 | 0
0x257ff68 | 0x257ff4c -> 0x6e696f50
0x257ff6c | 0x804e5358
0x257ff70 | 0x257ffa4 -> 0x257ffdc
0x257ff74 | 0x170f570 -> 0x11ae420
0x257ff78 | 0x176fd50 -> 0x924
0x257ff7c | 0x6e696f50
0x257ff80 | 0x257ffb4 -> 0x257ffec \\\\\\ stack frame //////
0x257ff84 | 0x77c1a243 -> 0xff4be859 <-- ret
0x257ff88 | 0
0x257ff8c | 0x6e696f50
0x257ff90 | 0x726574 -> 0x5bc65bbf
0x257ff94 | 0x170f570 -> 0x11ae420
0x257ff98 | 0
0x257ff9c | 0x257ff8c -> 0x6e696f50
0x257ffa0 | 0x804f8621
0x257ffa4 | 0x257ffdc -> 0xffffffff
0x257ffa8 | 0x77c15c94 -> 0x83ec8b55
0x257ffac | 0x77bf40c8 -> 0xffffffff
0x257ffb0 | 0
0x257ffb4 | 0x257ffec -> 0 \\\\\\ stack frame //////
0x257ffb8 | 0x7c80b683 -> 0x9cfe850 <-- ret
0x257ffbc | 0x170f570 -> 0x11ae420
0x257ffc0 | 0x6e696f50
0x257ffc4 | 0x726574 -> 0x5bc65bbf
0x257ffc8 | 0x170f570 -> 0x11ae420
0x257ffcc | 0x7ffdc000 -> 0x257f38c
0x257ffd0 | 0x823c4600
0x257ffd4 | 0x257ffc0 -> 0x6e696f50
0x257ffd8 | 0xf9a86ce0
0x257ffdc | 0xffffffff
0x257ffe0 | 0x7c839aa8 -> 0x83ec8b55
0x257ffe4 | 0x7c80b690 -> 0xffffffff
0x257ffe8 | 0
0x257ffec | 0 \\\\\\ stack frame //////
0x257fff0 | 0 <-- ret
0x257fff4 | 0x77c1a1d7 -> 0xc8680c6a
0x257fff8 | 0x170f570 -> 0x11ae420
0x257fffc | 0
*****************************************************