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Crash When log in

dawidbycul

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Ok so everytime me or my friend launch a tibia client with my the ip changed to 67.184.1.96 and we try to log in it crashes.

Debug Assertion 9.81 Control.cpp 1317
Sat May 17 21:17:00 2014
Graphic Engine: DirectX9 (2)
Operating System: Windows 7 Ultimate Edition 64 Bit in USA
Processor: Intel i7 -4770K @
Video Card: NVIDIA GeForce GTX 760
Last Packet Types: 069 000 000 000 000 000 000 000 000 000
Last Packet: 069 076 006 113 043 152 000 000 000 000 000 000 000 000 000 000
Player.cpp 369: exception occurred, reason:
Network.cpp 971: exception occurred (Error Code = 0), reason:
Control.cpp 1492: exception occurred (Type = 69) (MainWindow = 61773528),
reason:
Control.cpp 1317: unknown packet type during login (Type = 69)
Am i supposed to tell my friend to connect using my public ip or some other PLEASE HELP!!!!
Thanks!!!!!
 
i have the same problem man, then i reseted my router to default then redid the port forwarding now its only my friend what crashs and not me lol, and still cant figure out why
 
sounds like a compiler error.
you maybe compiled and didn't use right libraries or flags..

I've too got games to crash by using wrong libs..
as far the libs aren't waaay wrong, you wont get any errors about it.. it will look like the compiling was successful and you get an .exe file from it.
But when you run it, and login, you'll crash it.

Maybe you got another issue, but I believe you're using wrong libs or flags.
 
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