Paulix
Active Member
- Joined
- Sep 13, 2012
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I'm currently using TFS 1.5 downgraded to 8.6, I'm trying to create a creature that pulls the player target to make it attack itself. I created a simple spell that changes the target using setTarget, and it works, but the "red square" that indicates who the player is attacking isn't updating because it is client sided.
I know there is a "sendCreatureSquare" function that could help me, but I don't know how to implement it, can someone help?
I know there is a "sendCreatureSquare" function that could help me, but I don't know how to implement it, can someone help?
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