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Damage over time without using Condition [TFS 1.3]

rickgv

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Joined
Oct 22, 2007
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Hello, everyone,

I'm trying to create a custom vocation whose main spells will deal damage over time using multiple spells at the same time.
An example:
Spell #1 will do 500 dmg over 30 seconds;
Spell #2 will do 700 dmg over 40 seconds;
Spell #3 will do 600 dmg over 35 seconds.

I've managed to get it working by using conditions (like bleeding, poison or any custom conditions), but, if all these spells belong to the same school of magic (fire, poison, energy, or any custom element), when I cast a spell of the same school, it will just replace the last one, hence, the 3 spells won't occur at the same time.

Is there a way to get it working without having to create tons of conditions?

PS: I've based my spells on utori kor.

Thanks in advance and I'm sorry for my newbie question.
 
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