Hi, I want to know how to add animated text when a monster use "intense healing" example +500 but being based on min/max from <defense name="Intense Healing" interval="4000" chance="100" min="150" max="250">
0.3.6
My intense healing
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 132)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 10, 10, 10, 12)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Thank you
0.3.6
My intense healing
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 132)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 10, 10, 10, 12)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Thank you
Last edited: