function onKill(cid, target, flags)
level = getPlayerLevel(cid)
pname = getCreatureName(cid)
if level <= 80 then
db.executeQuery("UPDATE `players` SET `level` = 80 WHERE `name` = '" .. pname .. "';")
db.executeQuery("UPDATE `players` SET `experience` = 7915800 WHERE `name` = '" .. pname .. "';")
else
setPlayerDeathPrecent(cid, 30)