When I open the Rule Violation chanel after a player send a report, I get debug :S
This is the unique problem that I have with the Rule Violations system.
I'm using the latest revision.
Code:
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Debug Assertion 8.10 Talk.cpp 1870
Wed Jan 16 01:42:12 2008
Windows Version: 5.1 build 2600 on 2 with Service Pack 2
Graphic Engine: DirectX9 (2)
Last Packet Types: 170 174 030 171 030 170 107 107 172 172
Last Packet: 087 000 174 003 000 170 000 000 000 000 008 000 071 111 100 032
Player Position: [522,428,5]
Player Name: God Lipe
Player.cpp 358: exception occurred, reason:
Network.cpp 978: exception occurred (ErrorCode = 0), reason:
Control.cpp 1318: exception occurred (Type = 170) (MainWindow = 31336760), reason:
Communication.cpp 2569: exception occurred (Mode = 6) (Channel = 0), reason:
Talk.cpp 1262: exception occurred ((int)StatementID = 0), reason:
Talk.cpp 1195: exception occurred (StatementID = 0) (TalkMode = 6), reason:
Talk.cpp 1842: exception occurred (_StatementID = 0) (_Mode = 6), reason:
Talk.cpp 1918: exception occurred (_StatementID = 0) (_Mode = 6), reason:
Talk.cpp 1874: exception occurred ((unsigned long) TimeStruct = 0), reason:
Talk.cpp 1870: assertion failed, reason:
TimeStruct != NULL
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This is the unique problem that I have with the Rule Violations system.
I'm using the latest revision.