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TFS 1.X+ Delayed Responses with runonhealth

Extrodus

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Trying to figure out why when using "runonhealth" monsters only move 1 sqm at a time.. without runonhealth; they run up to me super fast but with it enabled they start acting like they forgot what to do with themselves.
[TFS 1.5 Downgrade for 8.6]

 
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