local increasing = {[416] = 417, [426] = 425, [446] = 447, [3216] = 3217, [3202] = 3215, [11062] = 11063}
local decreasing = {[417] = 416, [425] = 426, [447] = 446, [3217] = 3216, [3215] = 3202, [11063] = 11062}
function onStepIn(creature, item, position, fromPosition)
if not increasing[item.itemid] then
return true
end
if not creature:isPlayer() or creature:isInGhostMode() then
return true
end
item:transform(increasing[item.itemid])
if item.actionid >= 1000 then
if creature:getLevel() < item.actionid - 1000 then
creature:teleportTo(fromPosition, false)
position:sendMagicEffect(CONST_ME_MAGIC_BLUE)...