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[Discussion] The Paladin

Singularity

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Original thread: http://otland.net/threads/discussion-the-paladin.202951/#post-1949752
Paladins.

Through a mechanical perspective they have low spell damage due to a high weapon damage output and by the nature of how distance weapons deal damage (melee weapons included) - there lies the problem: complete random probability.

(i.e.) Whereas the other vocations have somewhat of a static way to deal damage for a guaranteed impact; Paladins are solely reliant on their weapon to deal by probability, a significant amount of damage.

Thus, in Freyja's opinion would be to raise the min damage of distance fighting to be either ½ or of the max for a higher % of avg damages.


Chart diagram (Numbers; Tibia-Stats):
uD9tMrJ.png

Paladin
Level: 300
Distance Skill: 210 (Utito Tempo San)
Thorn Spitter + Infernal Bolts

Give your input.
 
Last edited:
OOO no if Plladdin make this then Plladdin gona will kill ALL even OWNERS :S
 
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