E
Evil Puncker
Guest
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Diseased Bill" nameDescription="Diseased Bill" race="venom" experience="300" speed="250" manacost="0">
<health now="2000" max="2000"/>
<look type="299" corpse="8951"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="15"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="200"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-240" poison="3"/>
<attack name="lifedrain" interval="2000" range="6" target="1" min="-250" max="-275">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="poison" interval="1000" chance="40" radius="4" target="0" min="-220" max="-270">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="speed" interval="3000" chance="10" range="7" target="1" duration="30000" speedchange="-152">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="10" defense="25">
<defense name="healing" interval="2000" chance="10" min="80" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element energyPercent="25"/>
<element physicalPercent="10"/>
<element earthPercent="100"/>
<element icePercent="25"/>
<element holyPercent="25"/>
<element deathPercent="75"/>
<element firePercent="25"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="People like you are the plague and I'll be the cure!"/>
<voice sentence="You all will pay for not helping me!"/>
<voice sentence="Cough! Cough!"/>
<voice sentence="Desolate! Everything is so desolate!"/>
</voices>
<loot>
<item id="2148" countmax="25" chance="5000"/> <!-- gold coin -->
</loot>
</monster>