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Lua dmg via script - how to remove flying dmg info above player?

Dercas

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Hello,

I have a question.
I've got a script, the main idea of the script is not important.
Important is that the script deals dmg to player:

player:addHealth(player:getMaxHealth() * -1 * 5 / 100)

Each time it hits the player (it's an event that inflicts dmg every 2 seconds) there's 'animation' (or rather 'flying text') above player informing that the dmg has been dealt. That's what i mean:
1727195659351.webp
(picture taken from the google so sorry for quality)

Just standard thing that happen when a player gets damage.

Question: Can we add dmg to player without sending the DMG text? So that hp is removed but it's not 'advertised'.

No idea how to explain it better. Hope you get what i mean.

Thank you in advance!

Cheers
 

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