Add to your function.LUA:
doPlayerAddSet
Ex:
Lua:
function doPlayerAddSet(cid, bagId, setIds, foodId, foodAmmount)
-- Script by BomBa
for i = 1, table.maxn(setIds) do
doPlayerAddItem(cid, setIds[i], 1)
end
doAddContainerItem(doPlayerAddItem(cid, bagId, 1), foodId, foodAmmount)
return TRUE
-- Script by BomBa
end
Ex:
Lua:
local firstItems =
{
2464,
2412,
2530,
2649
}
function onLogin(cid)
if getPlayerStorageValue(cid, 30001) == -1 then
doPlayerAddSet(cid, 1987, firstItems, 2672, 5)
setPlayerStorageValue(cid, 30001, 1)
end
return TRUE
end