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doSendAnimatedtext 9.6

bybbzan

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Hello guys! Since the function "doSendAnimatedText" no longer exist on the newer versions i would like to know
if there is any other solution. I really want that text above teleports. :$

Thank you in advance! :)
 
Hello guys! Since the function "doSendAnimatedText" no longer exist on the newer versions i would like to know
if there is any other solution. I really want that text above teleports. :$

Thank you in advance! :)

I found a unique solution to that problem on my server. It is a bit tough though.

1. You need an npc that has a looktype (typeex) that is empty. So, I believe you can use one of the blank sprites in the map editor.

2. You spawn the npc far off the map, and then teleport him to the position you want. That way the blue teleport effect doesnt appear there.

3. Then you get the uid or cid of the npc and call doCreatureSay().

Hope that works for you. Let me know if any of it is confusing.
 
I found a unique solution to that problem on my server. It is a bit tough though.

1. You need an npc that has a looktype (typeex) that is empty. So, I believe you can use one of the blank sprites in the map editor.

2. You spawn the npc far off the map, and then teleport him to the position you want. That way the blue teleport effect doesnt appear there.

3. Then you get the uid or cid of the npc and call doCreatureSay().

Hope that works for you. Let me know if any of it is confusing.

xdd!
 
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