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Editing the skill name in OTC

FilipeJF

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Joined
Jan 9, 2012
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Hello, everybody!!
I want to change the skill name of magic level, sword, club, axe, fishing, fist, shielding and distance. And I want to know: where can I change that?
 
modules/game_skills/skills.otui
 
Leveraging the topic...
How could I do to, depending on the magic that I use to train "fist fight".
The problem is that when she spends her mana increases magic level, and I would like to make 2 different types of magic.
 
Well, man, i had a problem. I deleted this part:

Code:
    SkillButton
      id: magiclevel
      SkillNameLabel
        !text: tr('Magic Level')
      SkillValueLabel

But, when I log-in in the game, the client startup music don't stop. I want only to delete "magic level" of client, but how can I do this without bugs?
 
You can edit the function init(), terminate() and refresh()
Deleting the:
onMagicLevelChange = onMagicLevelChange,
onBaseMagicLevelChange = onBaseMagicLevelChange,


and the:
onMagicLevelChange(player, player:getMagicLevel(), player:getMagicLevelPercent())
 
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