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C++ ELFBOT RARE BUG TFS 1.3 (OT 8.6)

Engradiel

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This happens when the server is online for a long time, it seems that something is making the Others target functionality inactive and also whenever creatures die it unfairly appears as if they were players.Has anyone perhaps discovered by luck or trial how this works and solves it?

As if some vector or function overloaded the source over time. Even reopening elfbot still has this problem, it is only resolved when the server restarts
 

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