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Enchanted weapons not removing charges

watkins577

As3, lua, xml scripter
Joined
Sep 20, 2008
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When using an enchanted weapon (E.g. fiery spike sword (or just spike sword with fire on my distro)) It doesnt remove charges... unless you use a physical spell. How can I make it so that it removes charges even when attacking normally?
 
PHP:
	-- Battle
	-- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	-- showHealingDamageForMonsters inheritates from showHealingDamage.
	worldType = "pvp"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = "yes"
	killsToRedSkull = 3
	pzLocked = 6000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = "yes"
	removeWeaponAmmunition = "no"
	removeWeaponCharges = "no"
	removeRuneCharges = "no"
	timeToDecreaseFrags = 24 * 60 * 60 * 1000
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = "no"
	experienceByKillingPlayers = "no"
	showHealingDamage = "yes"
	showHealingDamageForMonsters = "yes"
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = "no"
	oldConditionAccuracy = "no"
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	gainExperienceColor = 215

PHP:
	removeWeaponCharges = "no"

Just Change "no" to "yes" :p
Try this Out :D
 
It was like that anyway... Hmm... it just randomly started working now when I tested it. Thats odd... anyway thanks for everyones help.
 
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