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Epic Realmap project (From scratch)

Lanibox

Brutal1ty.com
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Hey! :p

It has gone now about year when I started tracking RL by my own! I had few brakes during the time. Mostly beacause tracking took alot of time, prem, and supplies + money on RL Tibia.

I got tired to public rl map releases which was always same with some updates or different name. I remember when I downloaded first time rl map, it was nazoria map, it had gengia pyre and oken. At this days, there is still same cities or same prositions. So, just edited bit or renamed? :D

Anyways.....

I wont track my map 100%. Last parts I take from other rl map releases to fill out empty spots.

I have tracked it now like 95%! so there is much you cant see on other OT's!


This is what I have done for now!

- Tracked rl map about 95%. Started on 8.55-57. Cant really remember.
- Wasted about 3mil to supplies while tracking. (80% of time, I was on 10k~ balance or under)

- RECORDED OVER 200 DIFFERENT TRACKING CAMS!

- Started to make server alive!

Changelog!

PHP:
- 29.3.2011 -
Bought Premum to OTland to get access 0.4 TFS. And ofcourse to support this awesome forum :)
Added houses to Thais and Greenshore
Added PZ Zones to thais
Fixed few missing places on thais and fibula
Got my server first time online
Installed Modern AAC

- 30.3.2011 -
Modified Website Layout to dark theme
Added houses to Venore
Added PZ zones to Venore
Fixed few "black spots" on map (tracked made those "bugs" few times. (Those are 99% just 1sqm missing tiles
Made this aawsome thread. (Which hopefully somebody reads)

- 31.3.2011 -
Added houses to Yalahar, Carlin & Edron
Added some missing caves to carlin ghostland
Made Laguna Island Turtles to work

- 1.4 - 2.4.2011 - 
All Houses done
All citien teleports done
Made Demon Oak quest
Fixed some places on fibula
Made upcoming CTF event arena.

I will post updated when I make something and I post pictures soon :p

There is details of map for now.

PHP:
Map statistics for the map "Created with MapTracker: http://code.google.com/p/maptracker"
	Tile data:
		Total number of tiles: 6522954
		Number of pathable tiles: 1773402
		Number of unpathable tiles: 4749552
		Percent walkable tiles: 27.19%
		Detailed tiles: 1160542
		Percent detailed tiles: 17.79%
	Item data:
		Total number of items: 8426713
		Number of moveable tiles: 164594
		Number of depots: 390
		Number of containers: 16
		Number of items with Action ID: 35
		Number of items with Unique ID: 21
	Creature data:
		Total creature count: 21547
		Total spawn count: 19801
		Mean creatures per spawn: 1.09
	Town/House data:
		Total number of towns: 3
		Total number of houses: 184
		Mean houses per town: 61.33
		Total amount of housetiles: 7222
		Mean tiles per house: 39.25
		Mean tiles per town: 2407.33
		Largest Town: "Venore" (3352 sqm)
		Largest House: "Greenshore #18" (332 sqm)

Generated by Remere's Map Editor version 2.1
 
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it's not Modern ACC its Modern AAC.

and btw, from scratch? you're going to create the server engine?
 
it's not Modern ACC its Modern AAC.

and btw, from scratch? you're going to create the server engine?

Fixed to AAC Thanks :p

By scratch... Meaning that I dont use public release as base. Say what u say about this "scratch". Its how it is.
 
Update of my progress.

PHP:
- 31.3.2011 -
Added houses to Yalahar, Carlin & Edron
Added some missing caves to carlin ghostland
Made Laguna Island Turtles to work
 
Last edited:
PHP:
- 1.4 - 2.4.2011 - 
All Houses done
All citien teleports done
Made Demon Oak quest
Fixed some places on fibula
Made upcoming CTF event arena.

Some pics of CTF arena :)
76999327.jpg


48179041.jpg


25330802.jpg
 
Seems like a nice project.
Could always ex-change some quests, npcs or such :)


Goodluck with it :)
 
Mayby so, but atleast im not on those who uses old and outdated Nazoria map.
 
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