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Erro in Trade System

HeberPcL

[PowerOT.com.br]
Joined
Aug 21, 2007
Messages
1,292
Reaction score
51
Location
Brazil
GitHub
heberpcl
If the player place to buy the items inside Backpack and puts the ability to ignore, whether it be buying 'food' often the server goes down.

Version: The Forgotten Server v0.3 beta 1 Parcher 2

Is there a way to the player when you click 'OK' in Trade System, the channel close? I believe that to solve it. If anyone knows how to put concerted or as close to the player then click 'OK' post the solution.


report.txt
*****************************************************
Error report - Sun Dec 21 13:10:57 2008

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33

Memory load: 28
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:10:9
Kernel time: 0:0:0.968
User time: 0:0:10.984
Threads: 3

Exception: 0xc0000005 at eip = 0
eax = 0x1da1b08 -> 0
ebx = 0x2170010 -> 0x2edcb28
ecx = 0x81a240 -> 0x815248
edx = 0x2edcb28 -> 0x1da1b08
esi = 0x6e
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10206

---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x2edcb28 -> 0x1da1b08
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x5fff35 -> 0x8b04ec83
0x162fd38 Scheduler::addEvent(SchedulerTask*)(0x5ffe94)
0x162fd3c | 0x90
0x162fd40 | 0x162fd60 -> 0x3e8
0x162fd44 | 0x34577b8 -> 0x34577b8
0x162fd48 | 0x3457520 -> 0x814e8c
0x162fd4c | 0x6e
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x2edcb38 -> 0x50004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x187
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x2dedc48 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x2dedc44 -> 0x7e79fc
0x162fe78 | 0x22f33c -> 0x22f7cc
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb4006e -> 0x796c0f33
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x2fc82978 -> 0x2
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x187
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x2dedc44 -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf313bc1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x2dedc40 -> 0x814618
0x162ff18 | 0x22febc -> 0x132fe78
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfe65a020
0x162ff6c | 0x162ff50 -> 0xb40187
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x31ec
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************
*****************************************************
Error report - Sun Dec 21 13:13:34 2008

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33

Memory load: 28
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:12:4
Kernel time: 0:0:0.968
User time: 0:0:11.31
Threads: 3

Exception: 0xc0000005 at eip = 0
eax = 0x34d5c98 -> 0
ebx = 0x34baa58 -> 0x34cb8d0
ecx = 0x81a240 -> 0x815248
edx = 0x34cb8d0 -> 0x34d5c98
esi = 0x2cf
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10202

---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x34cb8d0 -> 0x34d5c98
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x5fff35 -> 0x8b04ec83
0x162fd38 Scheduler::addEvent(SchedulerTask*)(0x5ffe94)
0x162fd3c | 0x90
0x162fd40 | 0x162fd60 -> 0x3e8
0x162fd44 | 0x3458498 -> 0x3458498
0x162fd48 | 0x3458200 -> 0x814e8c
0x162fd4c | 0x2cf
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x34d5830 -> 0x50004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x39a
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x13932260 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x1393225c -> 0x7e79fc
0x162fe78 | 0x22fccc -> 0x162ee60
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb402cf -> 0x672f0631
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x2f225e18 -> 0x2ff3e980
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x39a
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x1393225c -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf3103c1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x13932258 -> 0x814618
0x162ff18 | 0x22febc -> 0
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfe240bb8
0x162ff6c | 0x162ff50 -> 0xb4039a
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x3378
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************
*****************************************************
Error report - Sun Dec 21 13:31:37 2008

Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33

Memory load: 20
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:30:3
Kernel time: 0:0:0.968
User time: 0:0:11.93
Threads: 3

Exception: 0xc0000005 at eip = 0
eax = 0x34fd6f0 -> 0
ebx = 0x34d20c8 -> 0x34fd3e8
ecx = 0x81a240 -> 0x815248
edx = 0x34fd3e8 -> 0x34fd6f0
esi = 0x2a0
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10206

---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x34fd3e8 -> 0x34fd6f0
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x56bc99 -> 0x5b10c483
0x162fd38 Monster::onThink(unsigned int)(0x56baba)
0x162fd3c | 0x26c97f8 -> 0x81600c
0x162fd40 | 0x3e8
0x162fd44 | 0x26c9a90 -> 0x26c9a90
0x162fd48 | 0x26c97f8 -> 0x81600c
0x162fd4c | 0x2a0
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x34fd270 -> 0x40004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x2ee
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x3f3db8 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x3f3db4 -> 0x7e79fc
0x162fe78 | 0x22fbf8 -> 0x162ee60
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb402a0 -> 0xf6e290f
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x3065bd98 -> 0x129e7bb0
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x2ee
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x3f3db4 -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf28abc1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x3f3db0 -> 0x814618
0x162ff18 | 0x22febc -> 0
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfc312d70
0x162ff6c | 0x162ff50 -> 0xb402ee
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x31f8
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************
 
I'm assuming you posted on the wrong place...

Since this is not Rizzoria Related, gonna move it to TFS board.
 
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