HeberPcL
[PowerOT.com.br]
If the player place to buy the items inside Backpack and puts the ability to ignore, whether it be buying 'food' often the server goes down.
Version: The Forgotten Server v0.3 beta 1 Parcher 2
Is there a way to the player when you click 'OK' in Trade System, the channel close? I believe that to solve it. If anyone knows how to put concerted or as close to the player then click 'OK' post the solution.
report.txt
Version: The Forgotten Server v0.3 beta 1 Parcher 2
Is there a way to the player when you click 'OK' in Trade System, the channel close? I believe that to solve it. If anyone knows how to put concerted or as close to the player then click 'OK' post the solution.
report.txt
*****************************************************
Error report - Sun Dec 21 13:10:57 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33
Memory load: 28
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:10:9
Kernel time: 0:0:0.968
User time: 0:0:10.984
Threads: 3
Exception: 0xc0000005 at eip = 0
eax = 0x1da1b08 -> 0
ebx = 0x2170010 -> 0x2edcb28
ecx = 0x81a240 -> 0x815248
edx = 0x2edcb28 -> 0x1da1b08
esi = 0x6e
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10206
---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x2edcb28 -> 0x1da1b08
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x5fff35 -> 0x8b04ec83
0x162fd38 Scheduler::addEvent(SchedulerTask*)(0x5ffe94)
0x162fd3c | 0x90
0x162fd40 | 0x162fd60 -> 0x3e8
0x162fd44 | 0x34577b8 -> 0x34577b8
0x162fd48 | 0x3457520 -> 0x814e8c
0x162fd4c | 0x6e
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x2edcb38 -> 0x50004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x187
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x2dedc48 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x2dedc44 -> 0x7e79fc
0x162fe78 | 0x22f33c -> 0x22f7cc
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb4006e -> 0x796c0f33
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x2fc82978 -> 0x2
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x187
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x2dedc44 -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf313bc1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x2dedc40 -> 0x814618
0x162ff18 | 0x22febc -> 0x132fe78
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfe65a020
0x162ff6c | 0x162ff50 -> 0xb40187
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x31ec
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************
*****************************************************
Error report - Sun Dec 21 13:13:34 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33
Memory load: 28
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:12:4
Kernel time: 0:0:0.968
User time: 0:0:11.31
Threads: 3
Exception: 0xc0000005 at eip = 0
eax = 0x34d5c98 -> 0
ebx = 0x34baa58 -> 0x34cb8d0
ecx = 0x81a240 -> 0x815248
edx = 0x34cb8d0 -> 0x34d5c98
esi = 0x2cf
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10202
---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x34cb8d0 -> 0x34d5c98
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x5fff35 -> 0x8b04ec83
0x162fd38 Scheduler::addEvent(SchedulerTask*)(0x5ffe94)
0x162fd3c | 0x90
0x162fd40 | 0x162fd60 -> 0x3e8
0x162fd44 | 0x3458498 -> 0x3458498
0x162fd48 | 0x3458200 -> 0x814e8c
0x162fd4c | 0x2cf
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x34d5830 -> 0x50004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x39a
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x13932260 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x1393225c -> 0x7e79fc
0x162fe78 | 0x22fccc -> 0x162ee60
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb402cf -> 0x672f0631
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x2f225e18 -> 0x2ff3e980
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x39a
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x1393225c -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf3103c1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x13932258 -> 0x814618
0x162ff18 | 0x22febc -> 0
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfe240bb8
0x162ff6c | 0x162ff50 -> 0xb4039a
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x3378
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************
*****************************************************
Error report - Sun Dec 21 13:31:37 2008
Compiler info - gcc 3.4.5 (mingw special)
Compilation Date - Dec 1 2008 08:09:33
Memory load: 20
Total phys: 2097151 K available phys: 2097151 K
Start time: 21-12-2008 15:30:3
Kernel time: 0:0:0.968
User time: 0:0:11.93
Threads: 3
Exception: 0xc0000005 at eip = 0
eax = 0x34fd6f0 -> 0
ebx = 0x34d20c8 -> 0x34fd3e8
ecx = 0x81a240 -> 0x815248
edx = 0x34fd3e8 -> 0x34fd6f0
esi = 0x2a0
edi = 0x81a240 -> 0x815248
ebp = 0x162fd54 -> 0x162fe44
esp = 0x162fd28 -> 0x485d1f
efl = 0x10206
---Stack Trace---
From: 0x162fd28 to: 0x1630000
0x162fd28 | 0x485d1f -> 0x8904c383
0x162fd28 Game::cleanup()(0x485cf2)
0x162fd2c | 0x34fd3e8 -> 0x34fd6f0
0x162fd30 | 0
0x162fd34 | 0x162fd54 -> 0x162fe44
0x162fd38 | 0x56bc99 -> 0x5b10c483
0x162fd38 Monster:nThink(unsigned int)(0x56baba)
0x162fd3c | 0x26c97f8 -> 0x81600c
0x162fd40 | 0x3e8
0x162fd44 | 0x26c9a90 -> 0x26c9a90
0x162fd48 | 0x26c97f8 -> 0x81600c
0x162fd4c | 0x2a0
0x162fd50 | 0
0x162fd54 | 0x162fe44 -> 0x162fe54 \\\\\\ stack frame //////
0x162fd58 | 0x482774 -> 0xff74858d <-- ret
0x162fd58 Game::checkCreatures()(0x482214)
0x162fd5c | 0x81a240 -> 0x815248
0x162fd60 | 0x3e8
0x162fd64 | 0x1
0x162fd68 | 0x81a240 -> 0x815248
0x162fd6c | 0
0x162fd70 | 0x1
0x162fd74 | 0x7c829fb5 -> 0x5d5e01b0
0x162fd78 | 0x34fd270 -> 0x40004
0x162fddc Game::checkCreatures()(0x482214)
0x162fe00 Game::checkCreatures()(0x482214)
0x162fe0c Game::checkCreatures()(0x482214)
0x162fe20 | 0x482214 -> 0x57e58955
0x162fe20 Game::checkCreatures()(0x482214)
0x162fe24 | 0
0x162fe28 | 0x81a240 -> 0x815248
0x162fe2c | 0x77ba20e8 -> 0xffffffff
0x162fe30 | 0xffffffff
0x162fe34 | 0x77bbcefb -> 0xccccccc3
0x162fe38 | 0x81a240 -> 0x815248
0x162fe3c | 0x2ee
0x162fe40 | 0
0x162fe44 | 0x162fe54 -> 0x162fef4 \\\\\\ stack frame //////
0x162fe48 | 0x738d90 -> 0x5b04c483 <-- ret
0x162fe4c | 0x81a240 -> 0x815248
0x162fe50 | 0x1369090 -> 0x8142c8
0x162fe54 | 0x162fef4 -> 0x162ff84 \\\\\\ stack frame //////
0x162fe58 | 0x76e557 -> 0x8984458d <-- ret
0x162fe5c | 0x3f3db8 -> 0x482214
0x162fe60 | 0
0x162fe64 | 0x162fef4 -> 0x162ff84
0x162fe68 | 0x18
0x162fe6c | 0x3
0x162fe70 | 0x17d0b
0x162fe74 | 0x3f3db4 -> 0x7e79fc
0x162fe78 | 0x22fbf8 -> 0x162ee60
0x162feb8 OutputMessagePool::startExecutionFrame()(0x5aa65e)
0x162fed0 | 0xb402a0 -> 0xf6e290f
0x162fed4 | 0x77bb0001 -> 0x77ba1020
0x162fed8 | 0x6c8a5d -> 0x9090c3c9
0x162fedc | 0x3065bd98 -> 0x129e7bb0
0x162fee0 | 0x77e61d43 -> 0x90000cc2
0x162fee4 | 0x162fef4 -> 0x162ff84
0x162fee8 | 0x1369090 -> 0x8142c8
0x162feec | 0x2ee
0x162fef0 | 0
0x162fef4 | 0x162ff84 -> 0x162ffb8 \\\\\\ stack frame //////
0x162fef8 | 0x637434 -> 0x907d83 <-- ret
0x162fef8 Dispatcher::dispatcherThread(void*)(0x637118)
0x162fefc | 0x3f3db4 -> 0x7e79fc
0x162ff00 | 0xffffffff
0x162ff04 | 0
0x162ff08 | 0xf28abc1c
0x162ff0c | 0x3f0000 -> 0xc8
0x162ff10 | 0
0x162ff14 | 0x3f3db0 -> 0x814618
0x162ff18 | 0x22febc -> 0
0x162ff3c Dispatcher::dispatcherThread(void*)(0x637118)
0x162ff60 | 0x162ffa8 -> 0x162ffdc
0x162ff64 | 0x45dd24 -> 0x57e58955
0x162ff64 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x45dd24)
0x162ff68 | 0xfc312d70
0x162ff6c | 0x162ff50 -> 0xb402ee
0x162ff70 | 0
0x162ff74 | 0x162ffa8 -> 0x162ffdc
0x162ff78 | 0x1369090 -> 0x8142c8
0x162ff7c | 0x1369140 -> 0x31f8
0x162ff80 | 0
0x162ff84 | 0x162ffb8 -> 0x162ffec \\\\\\ stack frame //////
0x162ff88 | 0x77bcb3ca -> 0xff4fe859 <-- ret
0x162ff8c | 0
0x162ff90 | 0
0x162ff94 | 0
0x162ff98 | 0x1369090 -> 0x8142c8
0x162ff9c | 0x1
0x162ffa0 | 0x162ff90 -> 0
0x162ffa4 | 0xe062e047
0x162ffa8 | 0x162ffdc -> 0xffffffff
0x162ffac | 0x77bc6c74 -> 0x83ec8b55
0x162ffb0 | 0x77ba4138 -> 0xffffffff
0x162ffb4 | 0
0x162ffb8 | 0x162ffec -> 0 \\\\\\ stack frame //////
0x162ffbc | 0x77e64829 -> 0xb0c2e850 <-- ret
0x162ffc0 | 0x1369090 -> 0x8142c8
0x162ffc4 | 0
0x162ffc8 | 0
0x162ffcc | 0x1369090 -> 0x8142c8
0x162ffd0 | 0
0x162ffd4 | 0x162ffc4 -> 0
0x162ffd8 | 0xe0633180
0x162ffdc | 0xffffffff
0x162ffe0 | 0x77e61a60 -> 0x83ec8b55
0x162ffe4 | 0x77e64830 -> 0xffffffff
0x162ffe8 | 0
0x162ffec | 0 \\\\\\ stack frame //////
0x162fff0 | 0 <-- ret
0x162fff4 | 0x77bcb35a -> 0x38680c6a
0x162fff8 | 0x1369090 -> 0x8142c8
0x162fffc | 0
*****************************************************