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error load luamapunique in canary

Shimonking

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I have this error.
I uploaded a map with new areas on the Canary 13.40 server, and this problem started to occur. The city of Thais disappeared. Could someone help me?
 
You maybe edited with wrong item.xml or client in this case your map have invalids ids, i dont think there is a easy fix for that.
Search in src and see what the loadLuaMapUnique its doing behind the scenes.
 
Well if you trying to use an TFS MAP on TO an CANARY MAP you will have alot errors the system load the map diferent.
So if is this your case then you can use this tool to convert your map from TFS default to CANARY default.
You can get this here :
Requirement:

Node.js - Download

How to use:

Put the .otbm files into the "input_folder" folder.

Run autorun.bat

Select from the menu in what ID you want to convert the maps to

After executing the script, the converted maps will be in the "output_folder" folder

Download


@OFFTOPIC

Well, mate, there seems to be a misunderstanding.

First off, you won’t be using an RME 13.40—there’s no such tool available.
Instead, you’ll be working with the RME 11x version. (WHAT THAT MEAN ?)

USE AN TOOL TO CONVERT THE FOLDER ASSET FROM THE 13X to AN SPR with DAT and PIC that said.
If you want to update your client 11 in the future you will need to have this tootls to convert your assets folder into spr and dat
Here is the tool.

Maybe you need a tool to edit client routes and for some reason use the webservices on the client here you found it here.
Here’s how you should configure it:

1 - Downloads Required:

• Microsoft Visual C++ Redistributable 2015-2022: (32-bit download, 64-bit download)

• Remere's Map Editor:Download

• Client 11:Download

• Download and extract Remere's Map Editor into a folder.

• Download and extract the Client 11 into a folder.

• When opening the RME, it will ask the directory of version 11.00, just indicate the folder where the Client 11 was extracted.

• Uncheck "Check File Signatures" in Files > Preferences > Client Version:

2 - Opening the Map:


  • Go to option File > Open map and open the file map.otbm.

  • RME will open the map with the houses and respawns.

  • If the map does not open, go to File > Import > Import Map.
 
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