• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

TFS 0.X Error on console use and magic

Enderlop

Banned User
Joined
Jan 10, 2024
Messages
93
Reaction score
16
Lua:
-- =============== COMBAT VARS ===============

-- Areas/Combat for 1200ms
local combat12_Brush_2 = createCombatObject()
setCombatParam(combat12_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_POFF)
setCombatParam(combat12_Brush_2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FLASHARROW)
setCombatParam(combat12_Brush_2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatArea(combat12_Brush_2, createCombatArea({
    {1, 0, 1},
    {0, 2, 0},
    {1, 0, 1}
}))
function getDmg_Brush_2(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat12_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2")
local dfcombat12_Brush_2 = {CONST_ANI_FLASHARROW, 1, 1, -1, 1, -1, -1, 1, -1}
local combat12_Brush = createCombatObject()
setCombatParam(combat12_Brush, COMBAT_PARAM_EFFECT, CONST_ME_DRAWBLOOD)
setCombatParam(combat12_Brush, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WHIRLWINDSWORD)
setCombatParam(combat12_Brush, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatArea(combat12_Brush, createCombatArea({
    {0, 1, 0},
    {1, 2, 1},
    {0, 1, 0}
}))
function getDmg_Brush(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat12_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush")
local dfcombat12_Brush = {CONST_ANI_WHIRLWINDSWORD, 1, 0, -1, 0, 0, 1, 0, -1}

-- Areas/Combat for 700ms
local combat7_Brush_2 = createCombatObject()
setCombatParam(combat7_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_POFF)
setCombatParam(combat7_Brush_2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FLASHARROW)
setCombatParam(combat7_Brush_2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatArea(combat7_Brush_2, createCombatArea({
    {1, 0, 1},
    {0, 2, 0},
    {1, 0, 1}
}))
function getDmg_Brush_2(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat7_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2")
local dfcombat7_Brush_2 = {CONST_ANI_FLASHARROW, 1, 1, -1, 1, -1, -1, 1, -1}

-- Areas/Combat for 500ms
local combat5_Brush = createCombatObject()
setCombatParam(combat5_Brush, COMBAT_PARAM_EFFECT, CONST_ME_DRAWBLOOD)
setCombatParam(combat5_Brush, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WHIRLWINDSWORD)
setCombatParam(combat5_Brush, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatArea(combat5_Brush, createCombatArea({
    {0, 1, 0},
    {1, 2, 1},
    {0, 1, 0}
}))
function getDmg_Brush(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat5_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush")
local dfcombat5_Brush = {CONST_ANI_WHIRLWINDSWORD, 0, 1, 1, 0, 0, -1, -1, 0}

-- Areas/Combat for 300ms
local combat3_Brush_2 = createCombatObject()
setCombatParam(combat3_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_POFF)
setCombatParam(combat3_Brush_2, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FLASHARROW)
setCombatParam(combat3_Brush_2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatArea(combat3_Brush_2, createCombatArea({
    {1, 0, 1},
    {0, 2, 0},
    {1, 0, 1}
}))
function getDmg_Brush_2(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat3_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2")
local dfcombat3_Brush_2 = {CONST_ANI_FLASHARROW, 1, 1, -1, 1, -1, -1, 1, -1}

-- Areas/Combat for 0ms
local combat0_Brush = createCombatObject()
setCombatParam(combat0_Brush, COMBAT_PARAM_EFFECT, CONST_ME_DRAWBLOOD)
setCombatParam(combat0_Brush, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WHIRLWINDSWORD)
setCombatParam(combat0_Brush, COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
setCombatArea(combat0_Brush, createCombatArea({
    {0, 1, 0},
    {1, 2, 1},
    {0, 1, 0}
}))
function getDmg_Brush(cid, level, maglevel)
    return -1000000, -2000000
end
setCombatCallback(combat0_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush")
local dfcombat0_Brush = {CONST_ANI_WHIRLWINDSWORD, 0, 1, 0, -1, 1, 0, -1, 0}

-- =============== CORE FUNCTIONS ===============

local function RunPart(c, cid, var, dirList, dirEmitPos) -- Part
    if (isCreature(cid)) then
        doCombat(cid, c, var)
        if (dirList ~= nil) then -- Emit distance effects
            local i = 2
            while (i < #dirList) do
                doSendDistanceShoot(dirEmitPos, {x = dirEmitPos.x - dirList[i], y = dirEmitPos.y - dirList[i + 1], z = dirEmitPos.z}, dirList[1])
                i = i + 2
            end
        end
    end
end

function onCastSpell(cid, var)
    local startPos = getCreaturePosition(cid)
    RunPart(combat0_Brush,cid,var,dfcombat0_Brush,startPos)
    addEvent(RunPart,200,combat2_Brush,cid,var,dfcombat2_Brush,startPos)
    addEvent(RunPart,400,combat4_Brush,cid,var,dfcombat4_Brush,startPos)
    addEvent(RunPart,600,combat6_Brush,cid,var,dfcombat6_Brush,startPos)
    addEvent(RunPart,800,combat8_Brush,cid,var,dfcombat8_Brush,startPos)
    addEvent(RunPart,1000,combat10_Brush,cid,var,dfcombat10_Brush,startPos)
    addEvent(RunPart,1200,combat12_Brush,cid,var,dfcombat12_Brush,startPos)
    addEvent(RunPart,1400,combat14_Brush,cid,var,dfcombat14_Brush,startPos)
    addEvent(RunPart,1800,combat18_Brush_2,cid,var,dfcombat18_Brush_2,startPos)
    addEvent(RunPart,2500,combat25_Brush,cid,var,dfcombat25_Brush,startPos)
    return true
end

XML:
[02/04/2024 01:35:06] [Error - Spell Interface]
[02/04/2024 01:35:06] In a timer event called from:
[02/04/2024 01:35:06] data/spells/scripts/attack/samuel333.lua:onCastSpell
[02/04/2024 01:35:06] Description:
[02/04/2024 01:35:06] (luaDoCombat) Combat not found
 
Back
Top