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Lua Error quest!

Elexonic

Well-Known Member
Joined
Jun 18, 2008
Messages
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I have a bug with the quest on my server, the problem is that those with scrtip for them if they work well .. but they put for example this

Code:
23:45 You see a box (Vol:15).
ItemID: [1738], ActionID: [2000], UniqueID: [5141].


I get this :S

Code:
You see a box (Vol:15).
ItemID: [1738], ActionID: [2000].

how I can fix it?
 
I went premium for a while ^.- but it is over but as I have it yet.
scrtip can be adapted to operate any way it is?
 
Last edited:
when I do a god [not working does not give me anything], but when I give him a normal player, I get another chest = S, if you change the / quest / system to another can work? use 0.4, but the quests are based on 0.3 = S how I can fix it without havingmodify again the quest one by one?
 
what's the problem, use the default quest system, make sure it's registered properly in actions.xml and assign an actionid/uniqueid/add items to the container.
 
Have this sistem-
local specialQuests = {
[2001] = 30015 --Annihilator
}

local questsExperience = {
[30015] = 10000
}

function onUse(cid, item, fromPosition, itemEx, toPosition)

local storage = specialQuests[item.actionid]
if(not storage) then
storage = item.uid
if(storage > 65535) then
return false
end
end

if(getPlayerStorageValue(cid, storage) > 0) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
return true
end

local items = {}
local reward = 0

local size = isContainer(item.uid) and getContainerSize(item.uid) or 0
if(size == 0) then
reward = doCopyItem(item, false)
else
for i = 0, size do
local tmp = getContainerItem(item.uid, i)
if(tmp.itemid > 0) then
table.insert(items, tmp)
end
end
end

size = table.maxn(items)
if(size == 1) then
reward = doCopyItem(items[1], true)
end

local result = ""
if(reward ~= 0) then
local ret = getItemDescriptions(reward.uid)
if(reward.type > 0 and isItemRune(reward.itemid)) then
result = reward.type .. " charges " .. ret.name
elseif(reward.type > 0 and isItemStackable(reward.itemid)) then
result = reward.type .. " " .. ret.plural
else
result = ret.article .. " " .. ret.name
end
else
if(size > 20) then
reward = doCopyItem(item, false)
elseif(size > 8) then
reward = getThing(doCreateItemEx(1988, 1))
else
reward = getThing(doCreateItemEx(1987, 1))
end

for i = 1, size do
local tmp = doCopyItem(items, true)
if(doAddContainerItemEx(reward.uid, tmp.uid) ~= RETURNVALUE_NOERROR) then
print("[Warning] QuestSystem:", "Could not add quest reward")
else
local ret = ", "
if(i == 2) then
ret = " and "
elseif(i == 1) then
ret = ""
end

result = result .. ret
ret = getItemDescriptions(tmp.uid)
if(tmp.type > 0 and isItemRune(tmp.itemid)) then
result = result .. tmp.type .. " charges " .. ret.name
elseif(tmp.type > 0 and isItemStackable(tmp.itemid)) then
result = result .. tmp.type .. " " .. ret.plural
else
result = result .. ret.article .. " " .. ret.name
end
end
end
end

if(doPlayerAddItemEx(cid, reward.uid, false) ~= RETURNVALUE_NOERROR) then
result = "You have found a reward weighing " .. getItemWeight(reward.uid) .. " oz. It is too heavy or you have not enough space."
else
result = "You have found " .. result .. "."
setPlayerStorageValue(cid, storage, 1)
if(questsExperience[storage] ~= nil) then
doPlayerAddExp(cid, questsExperience[storage])
doSendAnimatedText(getCreaturePosition(cid), questsExperience[storage], TEXTCOLOR_WHITE)
end
end

doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, result)
return true
end

And xml->
<action actionid="2000" event="script" value="quests/system.lua"/>

And quest rme->
ImageShack® - Online Photo and Video Hosting

I just want to give me the items I put down without having to change anything or adding a qeu scrtip to work like 0.3 +
 
weird, it should be working

Code:
local size = isContainer(item.uid) and getContainerSize(item.uid) or 0
if(size == 0) then
reward = doCopyItem(item, false)
maybe your function isContainer is weak?
 
Change you actions/scripts/quest/system.lua
For This.

local specialQuests = {
Lua:
    [2001] = 30015 --Annihilator
}

local questsExperience = {
    [30015] = 10000 --Pode deixar em 0 se não quiser que ganhe exp quando use o bau
}

function onUse(cid, item, fromPosition, itemEx, toPosition)

    local storage = specialQuests[item.actionid]
    if(not storage) then
        storage = item.uid
        if(storage > 65535) then
            return false
        end
    end

    if(getPlayerStorageValue(cid, storage) > 0) then
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
        return true
    end

    local items = {}
    local reward = 0

    local size = isContainer(item.uid) and getContainerSize(item.uid) or 0
    if(size == 0) then
        reward = doCopyItem(item, false)
    else
        for i = 0, size do
            local tmp = getContainerItem(item.uid, i)
            if(tmp.itemid > 0) then
                table.insert(items, tmp)
            end
        end
    end

    size = table.maxn(items)
    if(size == 1) then
        reward = doCopyItem(items[1], true)
    end

    local result = ""
    if(reward ~= 0) then
        local ret = getItemDescriptions(reward.uid)
        if(reward.type > 0 and isItemRune(reward.itemid)) then
            result = reward.type .. " charges " .. ret.name
        elseif(reward.type > 0 and isItemStackable(reward.itemid)) then
            result = reward.type .. " " .. ret.plural
        else
            result = ret.article .. " " .. ret.name
        end
    else
        if(size > 20) then
            reward = doCopyItem(item, false)
        elseif(size > 8) then
            reward = getThing(doCreateItemEx(1988, 1))
        else
            reward = getThing(doCreateItemEx(1987, 1))
        end

        for i = 1, size do
            local tmp = doCopyItem(items[i], true)
            if(doAddContainerItemEx(reward.uid, tmp.uid) ~= RETURNVALUE_NOERROR) then
                print("[Warning] QuestSystem:", "Could not add quest reward")
            else
                local ret = ", "
                if(i == 2) then
                    ret = " and "
                elseif(i == 1) then
                    ret = ""
                end

                result = result .. ret
                ret = getItemDescriptions(tmp.uid)
                if(tmp.type > 0 and isItemRune(tmp.itemid)) then
                    result = result .. tmp.type .. " charges " .. ret.name
                elseif(tmp.type > 0 and isItemStackable(tmp.itemid)) then
                    result = result .. tmp.type .. " " .. ret.plural
                else
                    result = result .. ret.article .. " " .. ret.name
                end
            end
        end
    end

    if(doPlayerAddItemEx(cid, reward.uid, false) ~= RETURNVALUE_NOERROR) then
        result = "You have found a reward weighing " .. getItemWeight(reward.uid) .. " oz. It is too heavy or you have not enough space."
    else
        result = "You have found " .. result .. "."
        setPlayerStorageValue(cid, storage, 1)
        if(questsExperience[storage] ~= nil) then
            doPlayerAddExp(cid, questsExperience[storage])
            doSendAnimatedText(getCreaturePosition(cid), questsExperience[storage], TEXTCOLOR_WHITE)
        end
    end

    doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, result)
    return true
end

Check if u got this:
XML:
	<!-- Quests -->
	<action actionid="2000" script="quests/system.lua"/>
	<action actionid="2001" script="quests/system.lua"/>
	<action uniqueid="30015" script="quests/annihilator.lua"/>
On actions.xml.
 
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