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Everyone get frag when a player get killed.

Ond||Apokalypse

Intermediate OT User
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I just figured that the quest system isn't like it suppose 2.

It's currently like real tibia, 20 peoples kill 1 person everyone get unjust. I've tried this:
useFragHandler = true
redSkullLength = 15 * 24 * 60 * 60
blackSkullLength = 30 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 30
monthlyFragsToRedSkull = 60
dailyFragsToBlackSkull = 6
weeklyFragsToBlackSkull = 60
monthlyFragsToBlackSkull = 120
dailyFragsToBanishment = 1000000000000
weeklyFragsToBanishment = 1000000000000
monthlyFragsToBanishment = 100000000000
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
advancedFragList = true

and
advancedFragList = false

neither work.

installed an incorrect war system lately, maybe have something too do with that?
 
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