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exhuasted by trap :)

wafuboe

Active Member
Joined
Dec 24, 2010
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well i get this script from here but, i wish this trap could exhaust the one who steps in
so i need to, the one who steps the traps its unmoveable for 4 segs and ALSO EXHAUSTED FOR 4 SEGS
add the exhaustion


function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
doCreatureSetNoMove(cid, true)
doSendMagicEffect(getCreaturePosition(cid), 31)
doCreatureSay(cid, "STUNNED!", TALKTYPE_RED_1)
addEvent(doCreatureSetNoMove, 1000*4, cid, false)
doRemoveItem(item.uid)
return true
end

TY :)
 
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