[COLOR="SeaGreen"] -- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.[/COLOR]
minLevelThresholdForKilledPlayer = [COLOR="DarkOrange"]0.9[/COLOR]
maxLevelThresholdForKilledPlayer = [COLOR="DarkOrange"]1.2[/COLOR]